Seems reasonable to roll in with the first patch. Do you need someone to push it for you? On Jul 11, 2015 12:06 PM, "Timothy Arceri" <t_arc...@yahoo.com.au> wrote:
> On Fri, 2015-07-10 at 16:52 +0200, Renaud Gaubert wrote: > > Now that this bug is fixed in the following commit sent to mesa-dev: > > glsl: avoid compiler's segfault when processing operators with void > > arguments > > > > This test proved to be broken: > > It did not set gl_Position > > It did not compare the right values > > The first test hasn't been pushed yet you should merge this patch with > the previous one and send it as a version 2. > > _______________________________________________ > Piglit mailing list > Piglit@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/piglit >
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