This patch is Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>
On 09/09/2015 03:41 AM, Samuel Iglesias Gonsalvez wrote: > struct B has a size of 52. Interface packing layout qualifier std430 says that > the array of structures are not rounded up a multiple of the base alignment of > a vec4 but to the next multiple of the base alignment of the structure. > > The base alignment of a structure is N, where N is the largest base > alignment value of any of its members. > > In this case the largest base alignment is 8 (which is mat2's base alignment > following std430 rules), so 52 is rounded up to 56, not to 64. > > Tested on NVIDIA proprietary driver version 352.21. > > Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> > --- > tests/spec/arb_shader_storage_buffer_object/program-interface-query.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git > a/tests/spec/arb_shader_storage_buffer_object/program-interface-query.c > b/tests/spec/arb_shader_storage_buffer_object/program-interface-query.c > index 2044898..68cbbff 100644 > --- a/tests/spec/arb_shader_storage_buffer_object/program-interface-query.c > +++ b/tests/spec/arb_shader_storage_buffer_object/program-interface-query.c > @@ -110,7 +110,7 @@ piglit_init(int argc, char **argv) > const int expected_std140[NUM_QUERIES] = > { 0, 112, GL_FLOAT_MAT2, 3, 0, 16, 32, 16, 1, 1, 0 }; > const int expected_std430[NUM_QUERIES] = > - { 2, 64, GL_FLOAT_MAT2, 3, 2, 16, 16, 8, 0, 0, 1 }; > + { 2, 56, GL_FLOAT_MAT2, 3, 2, 16, 16, 8, 0, 0, 1 }; > int i; > > piglit_require_extension("GL_ARB_shader_storage_buffer_object"); > _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit