This subtest was probably only tested on nVidia and this happened to work by luck. --- tests/spec/arb_shader_atomic_counters/max-counters.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/spec/arb_shader_atomic_counters/max-counters.c b/tests/spec/arb_shader_atomic_counters/max-counters.c index 69b4214..38459b4 100644 --- a/tests/spec/arb_shader_atomic_counters/max-counters.c +++ b/tests/spec/arb_shader_atomic_counters/max-counters.c @@ -284,7 +284,7 @@ run_test_combined_max_buffers(unsigned num_fragment_buffers, "%s" "\n" "void main() {\n" - " uint x = 0;\n" + " uint x = 0u;\n" " %s\n" " fcolor.x = int(x);\n" "}\n", @@ -306,7 +306,7 @@ run_test_combined_max_buffers(unsigned num_fragment_buffers, "%s" "\n" "void main() {\n" - " uint x = 0;\n" + " uint x = 0u;\n" " %s\n" " vcolor.x = int(x);\n" " gl_Position = position;\n" -- 2.5.1 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit