Reviwed-by: Ilia Mirkin <imir...@alum.mit.edu> Will push this shortly.
On Wed, Jan 27, 2016 at 1:46 PM, Ryan Houdek <sonicadvan...@gmail.com> wrote: > fbo-extended-blend-pattern was using an implicit integer to float conversion > which isn't allowed in ESSL. > > builtins program linker error checking was dumb, do explicit link checking > instead. > --- > tests/spec/arb_blend_func_extended/api/builtins.c | 5 > ++++- > .../arb_blend_func_extended/execution/fbo-extended-blend-pattern.c | 4 ++-- > 2 files changed, 6 insertions(+), 3 deletions(-) > > diff --git a/tests/spec/arb_blend_func_extended/api/builtins.c > b/tests/spec/arb_blend_func_extended/api/builtins.c > index e0a6c6f..7525244 100644 > --- a/tests/spec/arb_blend_func_extended/api/builtins.c > +++ b/tests/spec/arb_blend_func_extended/api/builtins.c > @@ -35,6 +35,7 @@ bool compile_simple_program(const char* vs_text, const > char* fs_text) > GLuint vs; > GLuint fs; > GLuint prog; > + bool status; > > prog = glCreateProgram(); > > @@ -48,7 +49,9 @@ bool compile_simple_program(const char* vs_text, const > char* fs_text) > glAttachShader(prog, fs); > glLinkProgram(prog); > > - return !!prog; > + status = piglit_link_check_status(prog); > + glDeleteProgram(prog); > + return status; > } > > enum piglit_result > diff --git > a/tests/spec/arb_blend_func_extended/execution/fbo-extended-blend-pattern.c > b/tests/spec/arb_blend_func_extended/execution/fbo-extended-blend-pattern.c > index 50f84af..129fe63 100644 > --- > a/tests/spec/arb_blend_func_extended/execution/fbo-extended-blend-pattern.c > +++ > b/tests/spec/arb_blend_func_extended/execution/fbo-extended-blend-pattern.c > @@ -83,7 +83,7 @@ static const char *fs_text = > "void main() {\n" > " int a = int(gl_FragCoord.x) / 10;\n" > " int b = int(gl_FragCoord.y) / 10;\n" > - " int c = int(mod(a + b, 2));\n" > + " int c = (a + b) % 2;\n" > " col0 = src0;\n" > " if (c == 0)\n" > " col1 = src1;\n" > @@ -112,7 +112,7 @@ static const char *fs_text = > "void main() {\n" > " int a = int(gl_FragCoord.x) / 10;\n" > " int b = int(gl_FragCoord.y) / 10;\n" > - " int c = int(mod(a + b, 2));\n" > + " int c = (a + b) % 2;\n" > " col0 = src0;\n" > " if (c == 0)\n" > " col1 = src1;\n" > -- > 2.5.0 > > _______________________________________________ > Piglit mailing list > Piglit@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/piglit _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit