This patch allows the test to complete on a Braswell system with 1.5GB memory. Without it, the OOM killer is dispatched.
Tested-by: Mark Janes <mark.a.ja...@intel.com> Kenneth Graunke <kenn...@whitecape.org> writes: > A 16384x16384 RGBA8888 buffer takes 1GB of RAM. If the driver allocates > mipmap levels, that increases our storage requirements to 1.5GB. The > test doesn't use mipmapping, so this seems like a waste. > > Disabling mipmap filtering before allocating the texture provides a hint > to the driver, suggesting that it should only allocate space for the > base level. Most Mesa drivers (Gallium and i965) follow this practice. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > tests/fbo/fbo-maxsize.c | 5 +++++ > 1 file changed, 5 insertions(+) > > diff --git a/tests/fbo/fbo-maxsize.c b/tests/fbo/fbo-maxsize.c > index 64dcd99..cec6716 100644 > --- a/tests/fbo/fbo-maxsize.c > +++ b/tests/fbo/fbo-maxsize.c > @@ -107,6 +107,11 @@ static int create_fbo(void) > glGenTextures(1, &tex); > glBindTexture(GL_TEXTURE_2D, tex); > > + /* Turn off mipmap filtering as a hint to the driver that we don't > + * need multiple mipmap levels (as those can increase the memory > + * requirements by 50%, and we don't need them in this test. > + */ > + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); > glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, maxsize, maxsize, > 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); > > -- > 2.10.2 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit