Tested-by: Mark Janes <mark.a.ja...@intel.com>

Chad Versace <chadvers...@chromium.org> writes:

> The test generates a mipmap by "copying" a client-array of pixels to
> miplevel 0 with glDrawPixels, then calling glGenerateMipmap. The test
> expects the rendered level 0 to match the client-array source. Dithering
> during glDrawPixels inteferes with that expectation.
>
> Fixes on Intel Skylake:
>   spec.ext_framebuffer_object.getteximage-formats init-by-clear-and-render
>   spec.ext_framebuffer_object.getteximage-formats init-by-render
>
> Regressed by Mesa:
>   commit c4b87f129eb036c9615df3adcc1cebd9df10fc84
>   Author: Chad Versace <chadvers...@chromium.org>
>   Subject: meta: Disable dithering during glGenerateMipmap
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99266
> Cc: Mark Janes <mark.a.ja...@intel.com>
> Cc: Kenneth Graunke <kenn...@whitecape.org>
> ---
>  tests/texturing/getteximage-formats.c | 25 +++++++++++++++++++++++++
>  1 file changed, 25 insertions(+)
>
> diff --git a/tests/texturing/getteximage-formats.c 
> b/tests/texturing/getteximage-formats.c
> index 6f4fb029e..02d78d441 100644
> --- a/tests/texturing/getteximage-formats.c
> +++ b/tests/texturing/getteximage-formats.c
> @@ -110,8 +110,33 @@ make_texture_image(GLenum intFormat, GLubyte 
> upperRightTexel[4])
>  
>               glViewport(0, 0, TEX_SIZE, TEX_SIZE);
>  
> +             /* Disable dithering during glDrawPixels to prevent
> +              * disagreement with glGenerateMipmap.  The spec requires
> +              * glDrawPixels to respect the dither state, but the spec
> +              * strongly implies that glGenerateMipmap should not dither.
> +              *
> +              * On dithering and glDrawPixels, see the OpenGL 4.5
> +              * Compatibility Specification, Section 18.1 Drawing Pixels,
> +              * p620:
> +              *
> +              *   Once pixels are transferred, DrawPixels performs final
> +              *   conversion on pixel values [...] which are processed in
> +              *   the same fashion as fragments generated by rasterization
> +              *   (see chapters 15 and 16).
> +              *
> +              * On dithering and glGenerateMipmap, see the Mesa commit
> +              * message in:
> +              *
> +              *   commit c4b87f129eb036c9615df3adcc1cebd9df10fc84
> +              *   Author: Chad Versace <chadvers...@chromium.org>
> +              *   Date:   Thu Dec 29 13:05:27 2016 -0800
> +              *   Subject: meta: Disable dithering during glGenerateMipmap
> +              */
> +             glDisable(GL_DITHER);
>               glWindowPos2iARB(0, 0);
>               glDrawPixels(TEX_SIZE, TEX_SIZE, GL_RGBA, GL_UNSIGNED_BYTE, 
> tex);
> +             glEnable(GL_DITHER);
> +
>               glGenerateMipmap(GL_TEXTURE_2D);
>  
>               glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
> -- 
> 2.11.0
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