Dorian Apanel <dorian.apa...@gmail.com> writes: > Textures created by image load/store tests where not complete. > Needed to set max level, to relax mip requirements. > Load/Store on incomplete textures should return zeros/change nothing. > Added negative test case to check this. >
I don't think these changes are correct. It's unlikely that the sampler minification controls were intended to have any effect on image unit completeness. Have a look at the related OpenGL spec bug: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=16111 And related discussion in the mesa-dev mailing list: https://lists.freedesktop.org/archives/mesa-dev/2016-July/123212.html > Signed-off-by: Dorian Apanel <dorian.apa...@gmail.com> > --- > tests/spec/arb_shader_image_load_store/common.c | 9 +++++++++ > tests/spec/arb_shader_image_load_store/invalid.c | 18 ++++++++++++++++++ > 2 files changed, 27 insertions(+) > > diff --git a/tests/spec/arb_shader_image_load_store/common.c > b/tests/spec/arb_shader_image_load_store/common.c > index cbeaac7..fdc2ef3 100644 > --- a/tests/spec/arb_shader_image_load_store/common.c > +++ b/tests/spec/arb_shader_image_load_store/common.c > @@ -141,6 +141,11 @@ upload_image_levels(const struct image_info img, > unsigned num_levels, > glGenTextures(1, &textures[unit]); > glBindTexture(img.target->target, textures[unit]); > > + if (img.target->target != GL_TEXTURE_BUFFER) { > + glTexParameteri(img.target->target, GL_TEXTURE_BASE_LEVEL, 0); > + glTexParameteri(img.target->target, GL_TEXTURE_MAX_LEVEL, > num_levels - 1); > + } > + > switch (img.target->target) { > case GL_TEXTURE_1D: > for (l = 0; l < num_levels; ++l) { > @@ -301,6 +306,8 @@ upload_image_levels(const struct image_info img, unsigned > num_levels, > > glGenTextures(1, &tmp_tex); > glBindTexture(GL_TEXTURE_2D, tmp_tex); > + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); > + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); > > if (img.target->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) { > > glTexImage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, > @@ -462,6 +469,8 @@ download_image_levels(const struct image_info img, > unsigned num_levels, > > glGenTextures(1, &tmp_tex); > glBindTexture(GL_TEXTURE_2D, tmp_tex); > + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); > + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); > > glTexImage2D(GL_TEXTURE_2D, 0, img.format->format, > grid.size.x, grid.size.y, 0, > diff --git a/tests/spec/arb_shader_image_load_store/invalid.c > b/tests/spec/arb_shader_image_load_store/invalid.c > index 6bf3bce..cedb37a 100644 > --- a/tests/spec/arb_shader_image_load_store/invalid.c > +++ b/tests/spec/arb_shader_image_load_store/invalid.c > @@ -229,6 +229,14 @@ invalidate_incomplete(const struct image_info img, > GLuint prog) > } > > static bool > +invalidate_incomplete_max_level(const struct image_info img, GLuint prog) > +{ > + /* Change max level to greater then supplied mips count. */ > + glTexParameteri(img.target->target, GL_TEXTURE_MAX_LEVEL, 3); > + return piglit_check_gl_error(GL_NO_ERROR); > +} > + > +static bool > invalidate_level_bounds(const struct image_info img, GLuint prog) > { > const int level = 1; > @@ -370,6 +378,16 @@ piglit_init(int argc, char **argv) > "%s/incomplete image test", op->name); > > /* > + * Texture is also incomplete if not all mipmaps(down to 1x1) > + * are supplied and GL_TEXTURE_MAX_LEVEL does not relax > + * this requirement. > + */ > + subtest(&status, true, > + run_test(op, def_img, def_img, > + invalidate_incomplete_max_level, false), > + "%s/incomplete image test (MAX_LEVEL)", op->name); > + > + /* > * " * the texture level bound to the image unit is > * less than the base level or greater than the > * maximum level of the texture; [...]" > -- > 2.10.2.windows.1 > > _______________________________________________ > Piglit mailing list > Piglit@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/piglit
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