On 06/26/2017 05:51 PM, Eric Anholt wrote:
 From the GLES2 spec:

     If the transpose parameter to any of the UniformMatrix* commands
     is not FALSE, an INVALID_VALUE error is generated, and no uniform
     values are changed.

Fixes spurious failures in draw-vertices-half-float_gles2.
---
  tests/util/piglit-util-gl.c | 10 +++++-----
  1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c
index 5ff13fedcf6e..5dc1bbc7d2fe 100644
--- a/tests/util/piglit-util-gl.c
+++ b/tests/util/piglit-util-gl.c
@@ -603,12 +603,12 @@ piglit_gen_ortho_uniform(GLint location, double l, double 
r, double b,
                         double t, double n, double f)
  {
        const GLfloat values[4][4] = {
-               { 2/(r-l),    0,        0,    -(r+l)/(r-l) },
-               {    0,    2/(t-b),     0,    -(t+b)/(t-b) },
-               {    0,       0,    -2/(f-n), -(f+n)/(f-n) },
-               {    0,       0,        0,          1      }
+               { 2/(r-l),      0,            0,            0 },
+               {    0,         2/(t-b),      0,            0 },
+               {    0,         0,            -2/(f-n),     0 },
+               { -(r+l)/(r-l), -(t+b)/(t-b), -(f+n)/(f-n), 1 }
        };
-       glUniformMatrix4fv(location, 1, GL_TRUE, (const GLfloat *)values);
+       glUniformMatrix4fv(location, 1, GL_FALSE, (const GLfloat *)values);
  }




Reviewed-by: Brian Paul <bri...@vmware.com>

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