Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com>
On 2017-10-22 15:12:58, Ilia Mirkin wrote: > The new gl_LocalGroupSizeARB variable is meant to work with fixed sizes > as well. Test it. > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > --- > .../execution/fixed-local-size.shader_test | 32 > ++++++++++++++++++++++ > 1 file changed, 32 insertions(+) > create mode 100644 > tests/spec/arb_compute_variable_group_size/execution/fixed-local-size.shader_test > > diff --git > a/tests/spec/arb_compute_variable_group_size/execution/fixed-local-size.shader_test > > b/tests/spec/arb_compute_variable_group_size/execution/fixed-local-size.shader_test > new file mode 100644 > index 000000000..6d92aeaad > --- /dev/null > +++ > b/tests/spec/arb_compute_variable_group_size/execution/fixed-local-size.shader_test > @@ -0,0 +1,32 @@ > +# Simple test that verifies gl_LocalGroupSizeARB values are > +# functioning. Atomic counters are used as outputs. > + > +[require] > +GL >= 3.3 > +GLSL >= 3.30 > +GL_ARB_compute_variable_group_size > +GL_ARB_shader_atomic_counters > + > +[compute shader] > +#version 330 > +#extension GL_ARB_compute_shader: enable > +#extension GL_ARB_compute_variable_group_size: enable > +#extension GL_ARB_shader_atomic_counters: require > + > +layout(binding = 0) uniform atomic_uint a; > + > +layout(local_size_x = 8, local_size_y = 4, local_size_z = 2) in; > + > +void main() > +{ > + if (gl_LocalGroupSizeARB.x == 8u && > + gl_LocalGroupSizeARB.y == 4u && > + gl_LocalGroupSizeARB.z == 2u) > + atomicCounterIncrement(a); > +} > + > +[test] > +atomic counters 1 > + > +compute 1 1 1 > +probe atomic counter 0 == 64 > -- > 2.13.6 > > _______________________________________________ > Piglit mailing list > Piglit@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/piglit _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit