The new test is also a bit stricter on rasterization then the old one.
It shouldn't be stricter than the spec, however.
---
 tests/all.py                                  |   1 +
 tests/spec/CMakeLists.txt                     |   1 +
 tests/spec/arb_point_sprite/CMakeLists.gl.txt |  14 ++
 tests/spec/arb_point_sprite/CMakeLists.txt    |   1 +
 tests/spec/arb_point_sprite/mipmap.c          | 237 ++++++++++++++++++++++++++
 5 files changed, 254 insertions(+)
 create mode 100644 tests/spec/arb_point_sprite/CMakeLists.gl.txt
 create mode 100644 tests/spec/arb_point_sprite/CMakeLists.txt
 create mode 100644 tests/spec/arb_point_sprite/mipmap.c

diff --git a/tests/all.py b/tests/all.py
index 70f8efd..f484f15 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1833,6 +1833,7 @@ with profile.test_list.group_manager(
 with profile.test_list.group_manager(
         PiglitGLTest, grouptools.join('spec', 'ARB_point_sprite')) as g:
     g(['point-sprite'], run_concurrent=False)
+    g(['arb_point_sprite-mipmap'])
 
 # Group ARB_tessellation_shader
 with profile.test_list.group_manager(
diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
index d196d6b..f02c98d 100644
--- a/tests/spec/CMakeLists.txt
+++ b/tests/spec/CMakeLists.txt
@@ -42,6 +42,7 @@ add_subdirectory (arb_multisample)
 add_subdirectory (arb_occlusion_query)
 add_subdirectory (arb_occlusion_query2)
 add_subdirectory (arb_point_parameters)
+add_subdirectory (arb_point_sprite)
 add_subdirectory (arb_provoking_vertex)
 add_subdirectory (arb_robustness)
 add_subdirectory (arb_sample_shading)
diff --git a/tests/spec/arb_point_sprite/CMakeLists.gl.txt 
b/tests/spec/arb_point_sprite/CMakeLists.gl.txt
new file mode 100644
index 0000000..10a39c4
--- /dev/null
+++ b/tests/spec/arb_point_sprite/CMakeLists.gl.txt
@@ -0,0 +1,14 @@
+include_directories(
+       ${GLEXT_INCLUDE_DIR}
+       ${OPENGL_INCLUDE_PATH}
+       ${piglit_SOURCE_DIR}/tests/util
+)
+
+link_libraries (
+       piglitutil_${piglit_target_api}
+       ${OPENGL_gl_LIBRARY}
+)
+
+piglit_add_executable (arb_point_sprite-mipmap mipmap.c)
+
+# vim: ft=cmake:
diff --git a/tests/spec/arb_point_sprite/CMakeLists.txt 
b/tests/spec/arb_point_sprite/CMakeLists.txt
new file mode 100644
index 0000000..144a306
--- /dev/null
+++ b/tests/spec/arb_point_sprite/CMakeLists.txt
@@ -0,0 +1 @@
+piglit_include_target_api()
diff --git a/tests/spec/arb_point_sprite/mipmap.c 
b/tests/spec/arb_point_sprite/mipmap.c
new file mode 100644
index 0000000..d545b75
--- /dev/null
+++ b/tests/spec/arb_point_sprite/mipmap.c
@@ -0,0 +1,237 @@
+/*
+ * Copyright (C) 2007  Intel Corporation
+ * Copyright (C) 1999  Allen Akin   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ * KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
+ * PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL ALLEN AKIN BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * @file mipmap.c:  Test the GL_ARB_point_sprite extension
+ *
+ * Create mipmap textures which size varies from 32x32 to 1x1, every texture
+ * has different two colors: the upper half is one color and the lower half is
+ * another color.
+ * Draw point and polygon which mode is GL_POINT, and check that the point is
+ * rendered correctly.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       config.supports_gl_compat_version = 14;
+       config.window_visual = PIGLIT_GL_VISUAL_RGBA;
+       config.khr_no_error_support = PIGLIT_NO_ERRORS;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+/* For the 1x1 LOD, only lower part (second color in the table) is used. */
+static const float tex_color[6][2][4] = {
+       {{1.0, 0.0, 0.0, 1.0}, {0.0, 1.0, 0.0, 1.0}}, /* 32x32 */
+       {{0.0, 0.0, 1.0, 1.0}, {1.0, 1.0, 0.0, 1.0}}, /* 16x16 */
+       {{1.0, 0.0, 1.0, 1.0}, {0.0, 1.0, 1.0, 1.0}}, /* 8x8 */
+       {{1.0, 1.0, 1.0, 1.0}, {1.0, 0.0, 0.0, 1.0}}, /* 4x4 */
+       {{0.0, 1.0, 0.0, 1.0}, {0.0, 0.0, 1.0, 1.0}}, /* 2x2 */
+       {{1.0, 1.0, 0.0, 1.0}, {1.0, 1.0, 1.0, 1.0}}, /* 1x1 */
+};
+
+static int
+level(int point_size)
+{
+       /* Note: we use GL_NEAREST_MIPMAP_NEAREST for  GL_TEXTURE_MIN_FILTER
+        */
+       if (point_size <= 1)
+               return 5;
+       if (point_size < 3)
+               return 4;
+       if (point_size < 6)
+               return 3;
+       if (point_size < 12)
+               return 2;
+       if (point_size < 24)
+               return 1;
+       return 0;
+}
+
+bool
+draw_and_probe(int point_size, int coord_origin, int prim_type)
+{
+       glPointSize((float)point_size);
+       glClear(GL_COLOR_BUFFER_BIT);
+
+       /* Draw GL_POINTS primitives, and draw GL_POLYGON primitives with the
+        * polygon mode set to GL_POINT.
+        */
+       if (prim_type == 0) {
+               glBegin(GL_POINTS);
+               glVertex2i(piglit_width / 4, piglit_height / 4);
+               glEnd();
+       } else {
+               glPolygonMode(GL_FRONT_AND_BACK, GL_POINT);
+               glBegin(GL_POLYGON);
+               glVertex2i(piglit_width / 4, piglit_height / 4);
+               glVertex2i(piglit_width, piglit_height / 4);
+               glVertex2i(piglit_width, piglit_height);
+               glVertex2i(piglit_width / 4, piglit_height);
+               glEnd();
+       }
+
+       /* bottom, left, right, top, width and height of sprite */
+       const int b = piglit_width / 4 - point_size / 2;
+       const int l = piglit_height / 4 - point_size / 2;
+       const int r = piglit_height / 4 + point_size / 2;
+       const int t = piglit_width / 4 + point_size / 2;
+       const int w = point_size;
+       const int h = point_size / 2;
+       /* vertical middle of sprite */
+       const int m = piglit_height / 4;
+
+       /* width of total area to probe */
+       const int W = piglit_width / 2;
+
+       const float bk[] = {0.0, 0.0, 0.0, 0.0};
+
+       const float *cb = tex_color[level(point_size)][coord_origin];
+       const float *ct = tex_color[level(point_size)][1 - coord_origin];
+       if (piglit_probe_rect_rgba(0, 0, W, b, bk) &&
+           piglit_probe_rect_rgba(0, b, l, w, bk) &&
+           piglit_probe_rect_rgba(l, b, w, h, cb) &&
+           piglit_probe_rect_rgba(l, m, w, h, ct) &&
+           piglit_probe_rect_rgba(r, b, l, w, bk) &&
+           piglit_probe_rect_rgba(0, t, W, b, bk))
+               return true;
+
+       printf("Primitive type: %s, Coord Origin at: %s\n",
+              prim_type ? "polygon" : "points",
+              coord_origin ? "bottom" : "top");
+       return false;
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       float max_point_size;
+       int point_size;
+       float point_size_range[2], point_size_granularity;
+       float n;
+       const float epsilon = 1e-5;
+
+       glGetFloatv(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range);
+       glGetFloatv(GL_SMOOTH_POINT_SIZE_GRANULARITY,
+                   &point_size_granularity);
+
+       /* check that point size 2.0 is supported */
+       n = (2.0 - point_size_range[0]) / point_size_granularity;
+       if (!(roundf(n) - n < epsilon))
+               piglit_report_result(PIGLIT_SKIP);
+       /* check that other even integer point sizes are supported */
+       n = 2.0 / point_size_granularity;
+       if (!(roundf(n) - n < epsilon))
+               piglit_report_result(PIGLIT_SKIP);
+
+       max_point_size = MIN3(point_size_range[1], piglit_width / 2,
+                             piglit_height / 2);
+
+       for (int prim_type = 0; prim_type < 2; prim_type++) {
+               if (piglit_get_gl_version() >= 20)
+                       glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN,
+                                         GL_UPPER_LEFT);
+               for (int coord_origin = 0; coord_origin < 2; coord_origin++) {
+                       for (point_size = 2;
+                            (float)point_size <= max_point_size;
+                            point_size += 2) {
+                               if (!draw_and_probe(point_size, coord_origin,
+                                                   prim_type))
+                                       return PIGLIT_FAIL;
+                       }
+
+                       /* OpenGL 2.0 adds the ability to set the texture
+                        * coordinate origin to the bottom left */
+                       if (piglit_get_gl_version() < 20)
+                               break;
+                       glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN,
+                                         GL_LOWER_LEFT);
+               }
+       }
+
+       return PIGLIT_PASS;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+       GLboolean enable;
+       GLint coordReplace;
+       GLint coordOrigin;
+       GLuint tex;
+
+       piglit_require_extension("GL_ARB_point_sprite");
+
+       /* check point sprite status, default is GL_FALSE */
+       enable = glIsEnabled(GL_POINT_SPRITE);
+       if (enable != GL_FALSE) {
+               printf("PointSprite should be disabled by default\n");
+               piglit_report_result(PIGLIT_FAIL);
+       }
+
+       /* check coordinate replacement, default is GL_FALSE */
+       glGetTexEnviv(GL_POINT_SPRITE, GL_COORD_REPLACE, &coordReplace);
+
+       if (coordReplace != GL_FALSE) {
+               printf("default value of COORD_REPLACE should be GL_FALSE\n");
+               piglit_report_result(PIGLIT_FAIL);
+       }
+
+       /* check coordinate origin, default is UPPER_LEFT */
+       glEnable(GL_POINT_SPRITE);
+       if (piglit_get_gl_version() >= 20) {
+               glGetIntegerv(GL_POINT_SPRITE_COORD_ORIGIN, &coordOrigin);
+               if (coordOrigin != GL_UPPER_LEFT) {
+                       printf("default value of COORD_ORIGIN should be "
+                              "GL_UPPER_LEFT\n");
+                       piglit_report_result(PIGLIT_FAIL);
+               }
+       }
+
+       glMatrixMode(GL_PROJECTION);
+       glOrtho(0, piglit_width, 0, piglit_height, -1, 1);
+
+       glEnable(GL_TEXTURE_2D);
+       glGenTextures(1, &tex);
+       glBindTexture(GL_TEXTURE_2D, tex);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+                       GL_NEAREST_MIPMAP_NEAREST);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+       int lvl = 0;
+       for (int size = 32; size; size /= 2) {
+               int mid = MAX2(size / 2, 1);
+               piglit_quads_texture(tex, lvl, size, size, size, mid,
+                                    tex_color[lvl][1], NULL,
+                                    tex_color[lvl][0], NULL);
+               lvl++;
+       }
+
+       glTexEnvf(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE);
+}
-- 
2.7.4

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