The check is meant to compare GLSL version which for OpenGL 3.2 is
1.50.
---
 tests/shaders/built-in-constants.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tests/shaders/built-in-constants.c 
b/tests/shaders/built-in-constants.c
index e1512a04c..df5fa2a84 100644
--- a/tests/shaders/built-in-constants.c
+++ b/tests/shaders/built-in-constants.c
@@ -400,7 +400,7 @@ create_shader(GLenum type)
                 * OpenGL 3.2.
                 */
                if (type == GL_GEOMETRY_SHADER &&
-                   required_glsl_version < 320)
+                   required_glsl_version < 150)
                        return 0;
        }
        /* Only create compute shaders when explicitly requested
-- 
2.17.0

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