---
 tests/opengl.py                               |   1 +
 .../spec/arb_viewport_array/CMakeLists.gl.txt |   1 +
 tests/spec/arb_viewport_array/dlist.c         | 355 ++++++++++++++++++
 3 files changed, 357 insertions(+)
 create mode 100644 tests/spec/arb_viewport_array/dlist.c

diff --git a/tests/opengl.py b/tests/opengl.py
index 98bfda71f..18ba228a1 100644
--- a/tests/opengl.py
+++ b/tests/opengl.py
@@ -2691,6 +2691,7 @@ with profile.test_list.group_manager(
         grouptools.join('spec', 'arb_viewport_array')) as g:
     g(['arb_viewport_array-viewport-indices'], 'viewport-indices')
     g(['arb_viewport_array-depthrange-indices'], 'depthrange-indices')
+    g(['arb_viewport_array-dlist'], 'display-list')
     g(['arb_viewport_array-scissor-check'], 'scissor-check')
     g(['arb_viewport_array-scissor-indices'], 'scissor-indices')
     g(['arb_viewport_array-bounds'], 'bounds')
diff --git a/tests/spec/arb_viewport_array/CMakeLists.gl.txt 
b/tests/spec/arb_viewport_array/CMakeLists.gl.txt
index 85715774c..90f87ba87 100644
--- a/tests/spec/arb_viewport_array/CMakeLists.gl.txt
+++ b/tests/spec/arb_viewport_array/CMakeLists.gl.txt
@@ -11,6 +11,7 @@ link_libraries(
 piglit_add_executable(arb_viewport_array-clear clear.c)
 piglit_add_executable(arb_viewport_array-viewport-indices viewport_indices.c)
 piglit_add_executable(arb_viewport_array-depthrange-indices 
depth_range_indices.c)
+piglit_add_executable(arb_viewport_array-dlist dlist.c)
 piglit_add_executable(arb_viewport_array-scissor-check scissor_check.c)
 piglit_add_executable(arb_viewport_array-scissor-indices scissor_indices.c)
 piglit_add_executable(arb_viewport_array-bounds bounds.c)
diff --git a/tests/spec/arb_viewport_array/dlist.c 
b/tests/spec/arb_viewport_array/dlist.c
new file mode 100644
index 000000000..35f78ec0f
--- /dev/null
+++ b/tests/spec/arb_viewport_array/dlist.c
@@ -0,0 +1,355 @@
+/*
+ * Copyright © 2018 Timothy Arceri
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * Verify that commands added in ARB_viewport_array are compiled into display
+ * lists.
+ */
+
+#include "piglit-util-gl.h"
+#include <stdarg.h>
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       config.supports_gl_compat_version = 32;
+       config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+       config.khr_no_error_support = PIGLIT_NO_ERRORS;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+#define MIN_VP 16
+
+enum mode {
+       set_scalar,
+       set_vector,
+       set_array_of_vectors,
+       get_and_compare
+};
+
+enum function_type {
+       viewport,
+       scissor,
+       depth
+};
+
+#define GEN_BUFFERS(type, n, c, div)                           \
+               type outbuf[n * c];                             \
+               unsigned jjj;                                   \
+                                                               \
+               for (jjj = 0; jjj < (n * c); jjj++) {           \
+                       outbuf[jjj] = (type) value++;           \
+                       outbuf[jjj] /= div;                     \
+               }
+
+#define SET_SCALAR_INDICES2(type, func, n, c)                  \
+       do {                                                    \
+               /* depth values are clamped between 0 and 1.0   \
+                * so we divide by 100.                         \
+                */                                             \
+               GEN_BUFFERS(type, n, c, 100.0);                 \
+               gl ## func                                      \
+                       (i,                                     \
+                        outbuf[0],                             \
+                        outbuf[1]);                            \
+       } while (0)
+
+#define SET_SCALAR_INDICES4(type, func, n, c)                  \
+       do {                                                    \
+               GEN_BUFFERS(type, n, c, 1);                     \
+               gl ## func                                      \
+                       (i,                                     \
+                        outbuf[0],                             \
+                        outbuf[1],                             \
+                        outbuf[2],                             \
+                        outbuf[3]);                            \
+       } while (0)
+
+#define SET_VECTOR_INDICES(type, func, n, c)                   \
+       do {                                                    \
+               GEN_BUFFERS(type, n, c, 1);                     \
+               gl ## func                                      \
+                       (i, outbuf);                            \
+       } while (0)
+
+#define SET_ARRAY_INDICES(type, func, n, c, div)               \
+       do {                                                    \
+               GEN_BUFFERS(type, n, c, div);                   \
+               gl ## func                                      \
+                       (0, c, outbuf);                         \
+       } while (0)
+
+#define GET_AND_COMPARE_INDICES(type, func, getmode, n, c, div)        \
+       do {                                                    \
+               type inbuf[n * c];                              \
+               GEN_BUFFERS(type, n, c, div);                   \
+                                                               \
+               /* Mesa converts the depth double to a float */ \
+               if (sizeof(type) == sizeof(GLclampd)) {         \
+                       for (unsigned j = 0; j < (n * c); j++) {\
+                               float tmp = outbuf[j];          \
+                               outbuf[j] = tmp;                \
+                       }                                       \
+               }                                               \
+                                                               \
+               glGet ## func                                   \
+                       (                                       \
+                        getmode                                \
+                        , i, inbuf);                           \
+                                                               \
+               if (memcmp(inbuf, outbuf,                       \
+                          sizeof(type) * n * c) != 0) {        \
+                       printf("        index %d data "         \
+                              "does not match.\n",             \
+                              i);                              \
+                       pass = false;                           \
+               }                                               \
+       } while (0)
+
+bool
+process_indices(unsigned base_value, enum mode m, enum function_type f_type)
+{
+       bool pass = true;
+
+       unsigned value = base_value;
+       unsigned count = m == set_array_of_vectors ? 1 : MIN_VP;
+
+       for (unsigned i = 0; i < count; i++) {
+
+               switch (m) {
+               case set_scalar:
+                       switch (f_type) {
+                       case viewport:
+                               SET_SCALAR_INDICES4(GLfloat, ViewportIndexedf, 
4, 1);
+                               break;
+                       case scissor:
+                               SET_SCALAR_INDICES4(GLint, ScissorIndexed, 4, 
1);
+                               break;
+                       case depth:
+                               SET_SCALAR_INDICES2(GLclampd, 
DepthRangeIndexed, 2, 1);
+                               break;
+                       }
+
+                       break;
+               case set_vector:
+                       switch (f_type) {
+                       case viewport:
+                               SET_VECTOR_INDICES(GLfloat, ViewportIndexedfv, 
4, 1);
+                               break;
+                       case scissor:
+                               SET_VECTOR_INDICES(GLint, ScissorIndexedv, 4, 
1);
+                               break;
+                       case depth:
+                               printf("Error: Depth has no vector setter");
+                               break;
+                       }
+
+                       break;
+               case set_array_of_vectors:
+                       switch (f_type) {
+                       case viewport:
+                               SET_ARRAY_INDICES(GLfloat, ViewportArrayv, 4, 
MIN_VP, 1);
+                               break;
+                       case scissor:
+                               SET_ARRAY_INDICES(GLint, ScissorArrayv, 4, 
MIN_VP, 1);
+                               break;
+                       case depth:
+                               SET_ARRAY_INDICES(GLclampd, DepthRangeArrayv, 
2, MIN_VP, 100.0);
+                               break;
+                       }
+
+                       break;
+               case get_and_compare:
+                       switch (f_type) {
+                       case viewport:
+                               GET_AND_COMPARE_INDICES(GLfloat, Floati_v, 
GL_VIEWPORT, 4, 1, 1);
+                               break;
+                       case scissor:
+                               GET_AND_COMPARE_INDICES(GLint, Integeri_v, 
GL_SCISSOR_BOX, 4, 1, 1);
+                               break;
+                       case depth:
+                               GET_AND_COMPARE_INDICES(GLclampd, Doublei_v, 
GL_DEPTH_RANGE, 2, 1, 100.0);
+                               break;
+                       }
+                       break;
+               }
+       }
+
+       return pass;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+       bool pass = true;
+       GLint maxVP;
+
+       piglit_require_extension("GL_ARB_viewport_array");
+
+       glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP);
+       if (!piglit_check_gl_error(GL_NO_ERROR) || maxVP < MIN_VP)
+               piglit_report_result(PIGLIT_FAIL);
+
+       static const struct {
+               GLenum list_mode;
+               enum mode setter_mode;
+               const char *setter_mode_name;
+               enum function_type f_type;
+               unsigned base_value;
+       } tests[] = {
+               {
+                       GL_COMPILE,
+                       set_scalar, "viewport scalar", viewport,
+                       5
+               },
+               {
+                       GL_COMPILE,
+                       set_vector, "viewport vector", viewport,
+                       7
+               },
+               {
+                       GL_COMPILE,
+                       set_array_of_vectors, "viewport array of vectors",
+                       viewport,
+                       7
+               },
+               {
+                       GL_COMPILE_AND_EXECUTE,
+                       set_scalar, "viewport scalar", viewport,
+                       11
+               },
+               {
+                       GL_COMPILE_AND_EXECUTE,
+                       set_vector, "viewport vector", viewport,
+                       13
+               },
+               {
+                       GL_COMPILE_AND_EXECUTE,
+                       set_array_of_vectors, "viewport array of vectors",
+                       viewport,
+                       15
+               },
+               {
+                       GL_COMPILE,
+                       set_scalar, "scissor scalar", scissor,
+                       5
+               },
+               {
+                       GL_COMPILE,
+                       set_vector, "scissor vector", scissor,
+                       7
+               },
+               {
+                       GL_COMPILE,
+                       set_array_of_vectors, "scissor array of vectors",
+                       scissor,
+                       7
+               },
+               {
+                       GL_COMPILE_AND_EXECUTE,
+                       set_scalar, "scissor scalar", scissor,
+                       11
+               },
+               {
+                       GL_COMPILE_AND_EXECUTE,
+                       set_vector, "scissor vector", scissor,
+                       13
+               },
+               {
+                       GL_COMPILE_AND_EXECUTE,
+                       set_array_of_vectors, "scissor array of vectors",
+                       scissor,
+                       15
+               },
+               {
+                       GL_COMPILE,
+                       set_scalar, "depth scalar", depth,
+                       5
+               },
+               {
+                       GL_COMPILE,
+                       set_array_of_vectors, "depth array", depth,
+                       7
+               },
+               {
+                       GL_COMPILE_AND_EXECUTE,
+                       set_scalar, "depth scalar", depth,
+                       11
+               },
+               {
+                       GL_COMPILE_AND_EXECUTE,
+                       set_array_of_vectors, "depth array", depth,
+                       13
+               }
+       };
+
+       GLuint list = glGenLists(1);
+
+       for (unsigned i = 0; i < ARRAY_SIZE(tests); i++) {
+               const unsigned post_compile_base_value =
+                       (tests[i].list_mode == GL_COMPILE)
+                       ? 0 : tests[i].base_value;
+
+               printf("    %s: %s mode\n",
+                      piglit_get_gl_enum_name(tests[i].list_mode),
+                      tests[i].setter_mode_name);
+
+               printf("        pre-initialize\n");
+               pass = process_indices(0, tests[i].setter_mode, 
tests[i].f_type) && pass;
+               pass = process_indices(0, get_and_compare, tests[i].f_type) && 
pass;
+
+               glNewList(list, tests[i].list_mode);
+               printf("        compiling\n");
+               pass = process_indices(tests[i].base_value,
+                                      tests[i].setter_mode, tests[i].f_type) 
&& pass;
+               glEndList();
+
+               printf("        post-compile verify\n");
+               pass = process_indices(post_compile_base_value,
+                                      get_and_compare, tests[i].f_type) && 
pass;
+
+               /* Reset the values back.  This is useful if GL_COMPILE
+                * executed the commands and for GL_COMPILE_AND_EXECUTE.  We
+                * want to know that glCallList changed things.
+                */
+               printf("        restore original values\n");
+               pass = process_indices(0, tests[i].setter_mode, 
tests[i].f_type) && pass;
+               pass = process_indices(0, get_and_compare, tests[i].f_type) && 
pass;
+
+               printf("        post-glCallList verify\n");
+               glCallList(list);
+               pass = process_indices(tests[i].base_value,
+                                      get_and_compare, tests[i].f_type) && 
pass;
+       }
+
+       glDeleteLists(list, 1);
+
+       pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       return PIGLIT_FAIL;
+}
-- 
2.17.1

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