Hello, > > Yep, it seems valgrind outputs bunch of invalid reads and writes with > this test.
Seems any test with valgrind generates invalid reads and writes... Probably it depends on macros-usage: probably they are not properly handled by valgrind It just seems a bit strange to first calculate a 'maximum' > miplevel but then use even bigger value in the test :) I would say that max level is calculated properly, but in test also used 0-level, which seems included as +1 to max_miplevel Alternatively I guess one could change those loops to not exceed max > level, use < operator instead of <= (?) If no more any objections - will update to '<' On Tue, Jan 15, 2019 at 3:07 PM Tapani Pälli <tapani.pa...@intel.com> wrote: > > On 1/14/19 12:51 PM, Sergii Romantsov wrote: > > Usage test 'depthstencil-render-miplevels 200 s=z24_s8' causes > > core dump on exit. > > Fixed: array of pointers is allocated to size max_miplevel, but > > used as max_miplevel + 1. > > Yep, it seems valgrind outputs bunch of invalid reads and writes with > this test. > > Alternatively I guess one could change those loops to not exceed max > level, use < operator instead of <= (?) I'm not sure if other > calculations would match so some careful investigation would be required > there. It just seems a bit strange to first calculate a 'maximum' > miplevel but then use even bigger value in the test :) > > > > CC: Eric Anholt <e...@anholt.net> > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108819 > > Fixes: 7a0e61d7792f (depthstencil-render-miplevels: Present the results > in non-auto mode.) > > Signed-off-by: Sergii Romantsov <sergii.romant...@globallogic.com> > > --- > > tests/texturing/depthstencil-render-miplevels.cpp | 4 ++-- > > 1 file changed, 2 insertions(+), 2 deletions(-) > > > > diff --git a/tests/texturing/depthstencil-render-miplevels.cpp > b/tests/texturing/depthstencil-render-miplevels.cpp > > index 87af92f..9d4b42d 100644 > > --- a/tests/texturing/depthstencil-render-miplevels.cpp > > +++ b/tests/texturing/depthstencil-render-miplevels.cpp > > @@ -360,8 +360,8 @@ piglit_init(int argc, char **argv) > > piglit_require_extension("GL_ARB_depth_texture"); > > piglit_require_extension("GL_ARB_texture_non_power_of_two"); > > > > - depth_miplevel_data = (float **)calloc(max_miplevel, sizeof(float > *)); > > - stencil_miplevel_data = (uint8_t **)calloc(max_miplevel, > > + depth_miplevel_data = (float **)calloc(max_miplevel + 1, > sizeof(float *)); > > + stencil_miplevel_data = (uint8_t **)calloc(max_miplevel + 1, > > sizeof(uint8_t *)); > > > > /* argv[2]: buffer combination */ > > >
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