We're failing this test on Sandybridge because we're requiring an extension that isn't necessary. This is a leftover from a previous iteration of the test.
Signed-off-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> Reported-by: Mark Janes <mark.a.ja...@intel.com> Fixes: ffb5627758eb77 ("shaders: Reproduce a bug in the i965/anv backend compiler") --- tests/shaders/glsl-bug-109601.shader_test | 1 - 1 file changed, 1 deletion(-) diff --git a/tests/shaders/glsl-bug-109601.shader_test b/tests/shaders/glsl-bug-109601.shader_test index c060233e9..0e39e03d2 100644 --- a/tests/shaders/glsl-bug-109601.shader_test +++ b/tests/shaders/glsl-bug-109601.shader_test @@ -6,7 +6,6 @@ GLSL >= 3.30 [fragment shader] #version 330 -#extension GL_ARB_shader_storage_buffer_object: require uniform int v1; uniform float v2; -- 2.20.1 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit