From: Neil Roberts <nrobe...@igalia.com> This tests handling of the OpTypeRuntimeArray opcode. --- .../execution/ssbo/unsized-array.shader_test | 119 ++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/unsized-array.shader_test
diff --git a/tests/spec/arb_gl_spirv/execution/ssbo/unsized-array.shader_test b/tests/spec/arb_gl_spirv/execution/ssbo/unsized-array.shader_test new file mode 100644 index 000000000..67d93f0ef --- /dev/null +++ b/tests/spec/arb_gl_spirv/execution/ssbo/unsized-array.shader_test @@ -0,0 +1,119 @@ +# As SSBO with the last member being an unsized array. + +[require] +SPIRV YES +GL >= 3.3 +GLSL >= 4.30 +GL_ARB_gl_spirv +GL_ARB_shader_storage_buffer_object + +[vertex shader passthrough] + +[fragment shader spirv] +; Automatically generated from the GLSL by shader_test_spirv.py. DO NOT EDIT +; SPIR-V +; Version: 1.0 +; Generator: Khronos Glslang Reference Front End; 7 +; Bound: 27 +; Schema: 0 + OpCapability Shader + %1 = OpExtInstImport "GLSL.std.450" + OpMemoryModel Logical GLSL450 + OpEntryPoint Fragment %main "main" %color_out + OpExecutionMode %main OriginLowerLeft + OpSource GLSL 450 + OpName %_ "" + OpDecorate %color_out Location 0 + OpDecorate %_runtimearr_v4float ArrayStride 16 + OpMemberDecorate %ssbo 0 Offset 0 + OpMemberDecorate %ssbo 1 Offset 16 + OpDecorate %ssbo BufferBlock + OpDecorate %_ DescriptorSet 0 + OpDecorate %_ Binding 0 + OpDecorate %color_num Location 0 + OpDecorate %color_num DescriptorSet 0 + OpDecorate %color_num Binding 1 + %void = OpTypeVoid + %3 = OpTypeFunction %void + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %color_out = OpVariable %_ptr_Output_v4float Output +%_runtimearr_v4float = OpTypeRuntimeArray %v4float + %ssbo = OpTypeStruct %v4float %_runtimearr_v4float +%_ptr_Uniform_ssbo = OpTypePointer Uniform %ssbo + %_ = OpVariable %_ptr_Uniform_ssbo Uniform + %int = OpTypeInt 32 1 + %int_0 = OpConstant %int 0 +%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float + %int_1 = OpConstant %int 1 + %uint = OpTypeInt 32 0 +%_ptr_UniformConstant_uint = OpTypePointer UniformConstant %uint + %color_num = OpVariable %_ptr_UniformConstant_uint UniformConstant + %main = OpFunction %void None %3 + %5 = OpLabel + %17 = OpAccessChain %_ptr_Uniform_v4float %_ %int_0 + %18 = OpLoad %v4float %17 + %23 = OpLoad %uint %color_num + %24 = OpAccessChain %_ptr_Uniform_v4float %_ %int_1 %23 + %25 = OpLoad %v4float %24 + %26 = OpFAdd %v4float %18 %25 + OpStore %color_out %26 + OpReturn + OpFunctionEnd + +[fragment shader] + +#version 430 + +layout(location = 0) out vec4 color_out; + +layout(std430, binding = 0) buffer ssbo +{ + vec4 base_color; + vec4 other_colors[]; +}; + +layout(location = 0) uniform uint color_num; + +void main() +{ + color_out = base_color + other_colors[color_num]; +} + +[test] +clear color 1.0 0.0 0.0 0.0 +clear + +ssbo 0 128 # size, 8 vec4s + +ssbo 0 subdata float 0 -8 +ssbo 0 subdata float 4 6 +ssbo 0 subdata float 8 3 +ssbo 0 subdata float 12 1 +ssbo 0 subdata float 32 8 +ssbo 0 subdata float 36 -5.2 +ssbo 0 subdata float 40 -3 +ssbo 0 subdata float 44 0 + +uniform uint 0 1 +draw rect -1 -1 1 2 + +ssbo 0 subdata float 0 8 +ssbo 0 subdata float 4 42 +ssbo 0 subdata float 8 5 +ssbo 0 subdata float 12 9 +ssbo 0 subdata float 96 -8 +ssbo 0 subdata float 100 -41.2 +ssbo 0 subdata float 104 -5 +ssbo 0 subdata float 108 -8 + +uniform uint 0 5 +draw rect 0 -1 1 2 + +block binding 0 +verify program_interface_query GL_SHADER_STORAGE_BLOCK ssbo GL_NUM_ACTIVE_VARIABLES 2 + +verify program_query GL_ACTIVE_UNIFORMS 1 + +probe all rgba 0.0 0.8 0.0 1.0 -- 2.19.1 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit