void fun(int a) {
...
}
object i = Int(32); // Class offering a cast method
fun(i); // cast to int automatically
I admit that it introduces new traps and some complexity. Any opinions?
arne
void fun(int a) {
...
}
object i = Int(32); // Class offering a cast method
fun(i); // cast to int automatically
I admit that it introduces new traps and some complexity. Any opinions?
arne