The easiest way is to allocate things to objects, and clear up things
when the objects get garbaged, and not keep pointers to temporary data
on the C stack. Then you don't really have to catch anything (unless
you want to). :)
  • cat... Arne Goedeke
    • ... Marcus Comstedt (ACROSS) (Hail Ilpalazzo!) @ Pike (-) developers forum
      • ... Henrik Grubbstr�m (Lysator) @ Pike (-) developers forum
        • ... Arne Goedeke
      • ... Arne Goedeke
        • ... Mirar @ Pike developers forum
          • ... Arne Goedeke
        • ... Martin Stjernholm, Roxen IS @ Pike developers forum

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