So, something like this then:

--- /dev/null
+++ Tools.pmod/Shoot.pmod/ArrayCopy.pike        2010-07-08 13:21:47.908766180 
+0200
@@ -0,0 +1,17 @@
+#pike __REAL_VERSION__
+inherit Tools.Shoot.Test;
+
+constant name="Array Copy";
+
+void perform()
+{
+    int dummy;
+    for (int i = 0; i < 100000; i++)
+       dummy += arraycopy();
+}
+
+int arraycopy()
+{
+    array arg = ({ "a", "b", "c" });
+    return sizeof(arg);
+}

--- /dev/null
+++ Tools.pmod/Shoot.pmod/ArrayZero.pike        2010-07-08 13:16:35.179720588 
+0200
@@ -0,0 +1,17 @@
+#pike __REAL_VERSION__
+inherit Tools.Shoot.Test;
+
+constant name="Array Zero";
+
+void perform()
+{
+    int dummy;
+    for (int i = 0; i < 100000; i++)
+       dummy += arrayzero();
+}
+
+int arrayzero()
+{
+    array arg = allocate(4711);
+    return sizeof(arg);
+}

Feel free to add the rest of your test to the Shootout before adding
the optimizations so Pikefarm can track how the diffrent platforms
react to it.

In general: If people have performance tests, add them to the
benchmark. It's immensly helpful to track regressions and is only run
by Pikefarm, so you do not risk breaking anything important by
checking in all kinds of experimental stuff there.
  • Ideas for better perf... Jonas Walld�n @ Pike developers forum
    • Ideas for better... Per Hedbor () @ Pike (-) developers forum
    • Ideas for better... Jonas Walld�n @ Pike developers forum
      • Re: Ideas fo... Peter Bortas
        • Re: Idea... Jonas Walld�n @ Pike developers forum
          • Re: ... Peter Bortas @ Pike developers forum
            • ... Jonas Walld�n @ Pike developers forum
              • ... Peter Bortas @ Pike developers forum
                • ... Martin Bähr
                • ... Peter Bortas @ Pike developers forum
                • ... Tor Edvardsson @ Pike developers forum
                • ... Tor Edvardsson @ Pike developers forum
                • ... Jonas Walld�n @ Pike developers forum
                • ... Tor Edvardsson @ Pike developers forum
                • ... Martin Stjernholm, Roxen IS @ Pike developers forum
                • ... Tor Edvardsson @ Pike developers forum

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