Pike 8.0.460 beta candidate:

    https://pike.lysator.liu.se/pub/pike/beta/8.0.460/Pike-v8.0.460.tar.gz

Other builds:

    
https://pike.lysator.liu.se/pub/pike/beta/8.0.460/Pike-v8.0.460-Darwin-15.4.0-x86_64-macports
    
https://pike.lysator.liu.se/pub/pike/beta/8.0.460/Pike-v8.0.460-win32-oldlibs.msi

This is not a release candidate. There are some changes without
CHANGES and I'm not quite comfortable with the namespace the
Debug.Peek functionality is living in.


Changes since Pike 8.0.438 (release 9)
----------------------------------------------------------------------

New Features
------------

o Concurrent

  The Concurrent module simplifies asynchronous code by synchronizing
  events in different ways. As an example the connect() function shown
  below will respond with a Concurrent.Future object that at some point
  will represent either a connected socket or a failure.

    Concurrent.Future connect(string host, int port)
    {
      Stdio.File con = Stdio.File();
      Concurrent.Promise p = Concurrent.Promise();
      if( !con->async_connect(host, port, lambda(int success)
        {
          if(success)
            p->success(con);
          else
            p->failure("Failed to connect to "+host+":"+port+"\n");
        }))
      {
        p->failure("Failed to open socket.\n");
      }
      return p->future();
    }

  The returned future can then be used in various ways.

    // On success, call make_request(con, query). On failure call
    // werror(msg).
    connect(host, port)
      ->on_failure(werror)
      ->on_success(make_request, query);

    // On success, call make_request(con, query1) followed by
    // make_request(resp, query2), where resp is the return value from
    // make_reqest.
    connect(host, port)
      ->then(make_request, werror, query1)
      ->then(make_request, werror, query2);

    // Call bridge_ports(con1, con2) when both connections are
    // established.
    Concurrent.all(connect(host1, port1), connect(host2, port2))
      ->then(bridge_ports, failure);

    // Call make_request(con) once either of the connections are
    // established.
    Concurrent.race(connect(host1, port1), connect(host2, port2))
      ->then(make_requet, query);

o Filesystem.Monitor

  - Changed the polling heuristic.

    This is intended to reduce poll (and notification) delays in
    some circumstances.

  - Improved robostness of adjust_monitor().

  - Removed some dead and obsolete code.

  - Scan accelerated monitors too.

    Both the Inotify and FSEvents APIs claim that they support
    notifications on eg network file systems, and while they will
    succeed in notifying on changes performed by the local host
    on such file systems, they will not on changes performed by
    other hosts. To avoid missing such changes these monitors
    need to be actively scanned too.

o Sql.pgsql

  Sped up BEGIN/COMMIT statements.
  Preserve the initial error message in case of multiple error messages
  during the same transaction.
  Flush out unseen error messages upon connection close to stderr.

o Debug.Peek


  Allows for interactive debugging and live data structure inspection
  in both single- and multi-threaded programs.

  Example:
  In the program you'd like to inspect, insert the following one-liner:
      Debug.Peek("/tmp/test.pike");

  Then start the program and keep it running.
  Next you create a /tmp/test.pike with the following content:
      void create() {
        werror("Only once per modification of test.pike\n");
      }

      int main() {
        werror("This will run every iteration\n");
        werror("By returning 1 here, we disable the stacktrace dumps\n");
        return 0;
      }

      void destroy() {
        werror("destroy() runs just as often as create()\n");
      }

  Whenever you edit /tmp/test.pike, it will automatically reload
  the file.

Bug fixes
---------

o Search

  Fixed a race condition when updating the database.

o Parser.HTML

  Fixed a condition where Pike would run out of stack space for large
  documents.

o ADT.Heap

  Fixed heap corruption when the same object is pushed more than
  once. It will now be considered as calling adjust().

o Inotify

  Addressed an issue where the backend might be stuck in pending
  indefinitely.

o FSEvents

  EventStreamMonitor now works with other backends.

o Standards.BSON

  Fixed incorrect encoding/decoding of Binary data.

o Stdio.Buffer

  Fixed a crash when attempting to create a rewind key on a buffer
  returned by read_buffer().

o mappings

  Fixed an off by one error in random(mapping) that randomly caused
  values of type PIKE_T_FREE from the freelist to be exposed to Pike.

o Sql.pgsql

  Closed a prepared-statement-cache race when the same statement
  is offered multiple times before it finalises the cache entry.
  Fix sync errors with the database in case of multiple running
  statements on a single connection that generate multiple errors.


-- 
Peter Bortas

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