button-animation.patch: We need to loop animation on a button (affects animations, that are not normally looped via xml resource description).
tinygettext.patch: Without this patch, compilation fails on linux. -- Tomáš Bláha e-mail: tomas.blaha at kapsa.cz JabberID: tomiiik at jabber.cz ICQ: 76239430
diff -Nur trunk/src/tinygettext.cxx trunk.new/src/tinygettext.cxx --- trunk/src/tinygettext.cxx 2005-09-29 22:39:23.000000000 +0200 +++ trunk.new/src/tinygettext.cxx 2005-10-04 00:35:25.000000000 +0200 @@ -86,7 +86,7 @@ size_t in_size = text.size(); size_t out_size = 4*in_size; // Worst case scenario: ASCII -> UTF-32? std::string result(out_size, ' '); - const char* in_str = &text[0]; + char* in_str = &text[0]; char* out_str = &result[0]; // Try to convert the text.
diff -Nur trunk/src/action_button.cxx trunk.new/src/action_button.cxx --- trunk/src/action_button.cxx 2005-09-27 11:17:39.000000000 +0200 +++ trunk.new/src/action_button.cxx 2005-10-04 01:27:52.000000000 +0200 @@ -50,6 +50,7 @@ font_b = Fonts::pingus_large; sprite = Resource::load_sprite("pingus/" + action_to_string(name) + "/right"); + sprite.set_play_loop(true); } bool
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