As Joshua says, probably you will not find anyone on this mailing list as it is mostly dormant.
I would direct all your questions to someplace linked from here: (obviously, which place is best depends on what kind of question you have) http://freegamer.blogspot.co.uk/ Typically though, level design is done near the end of development, for free; just provide a level editor and a few starting levels and people will explore from there, and they're usable with maybe a few tweaks for artistic style / difficulty... making the game fun / playable is the hard work. Certainly for Pingus, the last 2-4 years of mail have mostly been "here are my levels, please put them in the game!". I doubt you will have any trouble if there is a (fun) working prototype promoted sufficiently. -- Mathnerd314 On Fri, Dec 23, 2016 at 2:08 AM, Steven Kucera <stevenkuc...@gmail.com> wrote: > Hello to Pingus creators and level designers. I liked the game so much I am > making a cross-platform remake. I am the sole coder at the moment, but I > need 80 or so levels, which I can't all do by myself (besides, there needs > to be variety). Anyone tell me if you are interested, if you are a good > designer I would be willing to pay you to make levels. Anyone write back if > you feel you could contribute to the project. > > Cheers, > Steve Kucera _______________________________________________ Pingus-Devel mailing list Pingus-Devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/pingus-devel