Author: jscinoz-guest
Date: 2008-06-29 07:09:27 +0000 (Sun, 29 Jun 2008)
New Revision: 7561
Modified:
packages/trunk/quake3/debian/scripts/quake3
Log:
Stopped it searching non-existant so and qvm
Modified: packages/trunk/quake3/debian/scripts/quake3
===================================================================
--- packages/trunk/quake3/debian/scripts/quake3 2008-06-29 07:06:24 UTC (rev
7560)
+++ packages/trunk/quake3/debian/scripts/quake3 2008-06-29 07:09:27 UTC (rev
7561)
@@ -44,9 +44,9 @@
# Ready to rumble!
if [ ${QUIET} -eq 1 ]; then
- exec ${BINARY} +set fs_basepath ${BASE_PATH} +set fs_game ${GAME} +set
ttycon 0 $* >/dev/null 2>&1
-else
- exec ${BINARY} +set fs_basepath ${BASE_PATH} +set fs_game ${GAME} $*
+ exec ${BINARY} +set fs_basepath ${BASE_PATH} +set fs_game ${GAME} +set
ttycon 0 +set vm_ui 2 $* >/dev/null 2>&1
+else # We don't include ioquake3 qvm and so, so we have to set vm_ui 2
+ exec ${BINARY} +set fs_basepath ${BASE_PATH} +set fs_game ${GAME} +set
vm_ui 2 $*
fi
exit $?
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