This is an automated email from the git hooks/post-receive script. apo pushed a commit to branch master in repository netpanzer.
commit d4b2d7a21a1b6f3ca4a8bc3bc550fed14bf27a64 Author: Markus Koschany <[email protected]> Date: Sun Jun 5 11:27:35 2016 +0200 Add netpanzer.6 from old version and install it. --- debian/netpanzer.6 | 64 +++++++++++++++++++++++++++++++++++++++++++++++ debian/netpanzer.manpages | 2 +- 2 files changed, 65 insertions(+), 1 deletion(-) diff --git a/debian/netpanzer.6 b/debian/netpanzer.6 new file mode 100644 index 0000000..d5eeef0 --- /dev/null +++ b/debian/netpanzer.6 @@ -0,0 +1,64 @@ +.TH "netpanzer" "6" "0.8" "Bartosz Fenski <[email protected]>" "Games" +.SH "NAME" +netPanzer \- an online multiplayer tactical warfare game +.SH "SYNTAX" +.LP +.B netpanzer [\fIoptions\fP] +.SH "DESCRIPTION" +.LP +This program is a free (GPL) isometric view real-time tactical game +designed for play across the Internet and over LAN systems. One on one +games are possible via direct connect or modem. +.LP +netPanzer is designed for FAST ACTION combat -- it is not another resource +management clone. In fact, there aren't any resources at all. Each player +will have many units of different types at their disposal. Players can fight +until their units are destroyed -- then respawn and keep on going. +.LP +The game is real-time, but it's based on quick tactical action and unit +management. Battles progress quickly and constantly; in fact, they never +let up. There is no stop in the action because there is no waiting for +resources to be collected and converted into weaponry. Players can join +or leave multiplayer games at any time. +.br +.SH "OPTIONS" +.LP +The following options are supported. +.LP +.TP 15 +.B -h, --help +Shows usage instructions. +.TP +.B --version +Shows version information. +.TP +.B -c, --connect=VALUE +Connects directly to the specified server. +.TP +.B -d, --dedicated +Runs as dedicated server. +.TP +.B -b, --bot=VALUE +Connects as bot to specific server. +.TP +.B -p, --port=VALUE +Runs server on specified port. (the server uses TCP and UDP connections) +.TP +.B -g, --debug +Enables debug output. +.TP +.B --master_server=VALUE +Uses the specified master server. You can use 'none' if you don't want to +use master server. +.TP +.B --game_config=VALUE +Uses the specified file as config file. Only files from the netpanzer's config +directory can be used. +.TP +.B --protocol +Shows version of network protocol. +.TP +.B --pidfile=/directory/file +Creates a pidfile at the specified location. +.PD + diff --git a/debian/netpanzer.manpages b/debian/netpanzer.manpages index efa3659..2c0deb9 100644 --- a/debian/netpanzer.manpages +++ b/debian/netpanzer.manpages @@ -1 +1 @@ -#docs/netpanzer.6 +debian/netpanzer.6 -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/netpanzer.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

