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commit 1502d19029d7422fc5ce4a9480ccca2e68497a7e Merge: da3a34e 4f046ac Author: Simon McVittie <s...@debian.org> Date: Thu Aug 31 22:48:32 2017 +0100 Updated version 1.51b+dfsg1 from 'upstream/1.51b+dfsg1' with Debian dir 4af06c20e255c5e2e41bfa7351bb37cb073fd848 MP/HOWTO-Build.txt => HOWTO-Build.txt | 0 MP/Makefile | 4 +- MP/README | 732 ---------------------------- MP/code/botlib/be_aas_main.c | 2 +- MP/code/botlib/be_aas_move.c | 2 +- MP/code/botlib/be_ai_chat.c | 8 +- MP/code/botlib/be_ai_goal.c | 4 +- MP/code/botlib/be_ai_weap.c | 2 +- MP/code/botlib/be_ea.c | 1 - MP/code/botlib/be_interface.c | 4 +- MP/code/botlib/botlib.h | 4 +- MP/code/botlib/l_libvar.c | 22 +- MP/code/botlib/l_libvar.h | 18 +- MP/code/botlib/l_log.c | 2 +- MP/code/botlib/l_precomp.c | 2 +- MP/code/botlib/l_script.c | 2 +- MP/code/botlib/l_struct.c | 2 +- MP/code/cgame/cg_drawtools.c | 2 +- MP/code/cgame/cg_info.c | 2 +- MP/code/cgame/cg_main.c | 4 +- MP/code/cgame/cg_newdraw.c | 11 +- MP/code/cgame/cg_particles.c | 4 - MP/code/cgame/cg_players.c | 2 +- MP/code/cgame/cg_servercmds.c | 71 +-- MP/code/cgame/cg_snapshot.c | 13 +- MP/code/cgame/cg_view.c | 23 +- MP/code/cgame/cg_weapons.c | 32 +- MP/code/client/cl_console.c | 6 +- MP/code/client/cl_curl.c | 2 + MP/code/client/cl_keys.c | 6 +- MP/code/client/cl_main.c | 56 ++- MP/code/client/client.h | 2 + MP/code/game/ai_cast_script_actions.c | 12 +- MP/code/game/ai_chat.c | 54 +- MP/code/game/ai_cmd.c | 23 +- MP/code/game/ai_dmq3.c | 32 +- MP/code/game/ai_main.c | 10 +- MP/code/game/ai_team.c | 22 +- MP/code/game/bg_animation.c | 64 +-- MP/code/game/bg_slidemove.c | 27 +- MP/code/game/g_active.c | 7 +- MP/code/game/g_bot.c | 221 +++++---- MP/code/game/g_client.c | 28 +- MP/code/game/g_cmds.c | 109 ++++- MP/code/game/g_local.h | 5 +- MP/code/game/g_main.c | 12 +- MP/code/game/g_script_actions.c | 8 +- MP/code/game/g_session.c | 20 +- MP/code/game/g_svcmds.c | 4 +- MP/code/game/g_team.c | 2 +- MP/code/game/g_utils.c | 1 - MP/code/qcommon/common.c | 11 +- MP/code/qcommon/files.c | 2 +- MP/code/qcommon/huffman.c | 49 +- MP/code/qcommon/msg.c | 45 +- MP/code/qcommon/q_shared.h | 2 +- MP/code/qcommon/qcommon.h | 9 +- MP/code/qcommon/vm.c | 44 +- MP/code/qcommon/vm_armv7l.c | 28 +- MP/code/qcommon/vm_interpreted.c | 14 +- MP/code/qcommon/vm_local.h | 7 +- MP/code/qcommon/vm_x86.c | 8 +- MP/code/rend2/glsl/bokeh_fp.glsl | 18 +- MP/code/rend2/glsl/depthblur_fp.glsl | 8 +- MP/code/rend2/glsl/dlight_fp.glsl | 22 +- MP/code/rend2/glsl/generic_fp.glsl | 23 +- MP/code/rend2/glsl/lightall_fp.glsl | 21 +- MP/code/rend2/glsl/pshadow_fp.glsl | 44 +- MP/code/rend2/glsl/shadowmask_fp.glsl | 28 +- MP/code/rend2/glsl/ssao_fp.glsl | 15 + MP/code/rend2/qgl.h | 133 ++--- MP/code/rend2/tr_animation.c | 15 +- MP/code/rend2/tr_backend.c | 353 +++++++------- MP/code/rend2/tr_dsa.c | 46 +- MP/code/rend2/tr_extensions.c | 185 ++++--- MP/code/rend2/tr_fbo.c | 128 +++-- MP/code/rend2/tr_glsl.c | 28 +- MP/code/rend2/tr_image.c | 56 ++- MP/code/rend2/tr_init.c | 38 +- MP/code/rend2/tr_light.c | 1 - MP/code/rend2/tr_local.h | 95 ++-- MP/code/rend2/tr_main.c | 4 +- MP/code/rend2/tr_mesh.c | 35 +- MP/code/rend2/tr_model_iqm.c | 7 +- MP/code/rend2/tr_noise.c | 2 +- MP/code/rend2/tr_scene.c | 4 +- MP/code/rend2/tr_shade.c | 29 +- MP/code/rend2/tr_shade_calc.c | 18 +- MP/code/rend2/tr_shader.c | 18 +- MP/code/rend2/tr_sky.c | 6 + MP/code/rend2/tr_surface.c | 38 +- MP/code/rend2/tr_world.c | 2 - MP/code/renderer/qgl.h | 132 +---- MP/code/renderer/tr_animation.c | 15 +- MP/code/renderer/tr_backend.c | 8 +- MP/code/renderer/tr_cmesh.c | 17 +- MP/code/renderer/tr_image.c | 37 +- MP/code/renderer/tr_init.c | 13 +- MP/code/renderer/tr_local.h | 31 +- MP/code/renderer/tr_mesh.c | 17 +- MP/code/renderer/tr_model_iqm.c | 4 +- MP/code/renderer/tr_noise.c | 2 +- MP/code/renderer/tr_scene.c | 2 +- MP/code/renderer/tr_shade.c | 4 +- MP/code/renderer/tr_shade_calc.c | 24 +- MP/code/renderer/tr_shader.c | 10 + MP/code/sdl/sdl_glimp.c | 66 ++- MP/code/server/sv_ccmds.c | 4 +- MP/code/server/sv_game.c | 8 +- MP/code/sys/con_tty.c | 8 +- MP/code/sys/sys_main.c | 3 +- MP/code/ui/ui_main.c | 70 ++- MP/code/ui/ui_players.c | 30 +- MP/code/ui/ui_shared.c | 16 +- MP/rend2-readme.md | 621 ----------------------- README.md | 6 +- MP/README_RASPBERRYPI => README_RASPBERRYPI | 0 SP/HOWTO-Build.txt | 106 ---- SP/Makefile | 2 +- SP/README | 732 ---------------------------- SP/README_RASPBERRYPI | 39 -- SP/code/botlib/be_aas_main.c | 2 +- SP/code/botlib/be_aas_move.c | 2 +- SP/code/botlib/be_ai_chat.c | 8 +- SP/code/botlib/be_ai_goal.c | 4 +- SP/code/botlib/be_ai_weap.c | 2 +- SP/code/botlib/be_ea.c | 1 - SP/code/botlib/be_interface.c | 4 +- SP/code/botlib/botlib.h | 4 +- SP/code/botlib/l_libvar.c | 22 +- SP/code/botlib/l_libvar.h | 18 +- SP/code/botlib/l_log.c | 2 +- SP/code/botlib/l_precomp.c | 2 +- SP/code/botlib/l_script.c | 2 +- SP/code/botlib/l_struct.c | 2 +- SP/code/cgame/cg_draw.c | 11 +- SP/code/cgame/cg_drawtools.c | 2 +- SP/code/cgame/cg_info.c | 4 +- SP/code/cgame/cg_main.c | 4 +- SP/code/cgame/cg_newdraw.c | 11 +- SP/code/cgame/cg_particles.c | 4 - SP/code/cgame/cg_players.c | 2 +- SP/code/cgame/cg_servercmds.c | 16 +- SP/code/cgame/cg_snapshot.c | 13 +- SP/code/cgame/cg_sound.c | 2 +- SP/code/cgame/cg_view.c | 23 +- SP/code/cgame/cg_weapons.c | 32 +- SP/code/client/cl_console.c | 6 +- SP/code/client/cl_curl.c | 2 + SP/code/client/cl_keys.c | 6 +- SP/code/client/cl_main.c | 57 ++- SP/code/client/client.h | 2 + SP/code/game/ai_cast_script_actions.c | 17 +- SP/code/game/ai_chat.c | 54 +- SP/code/game/ai_cmd.c | 23 +- SP/code/game/ai_dmq3.c | 32 +- SP/code/game/ai_main.c | 10 +- SP/code/game/ai_team.c | 22 +- SP/code/game/bg_animation.c | 70 +-- SP/code/game/bg_slidemove.c | 27 +- SP/code/game/g_active.c | 7 +- SP/code/game/g_bot.c | 217 ++++++--- SP/code/game/g_client.c | 57 ++- SP/code/game/g_cmds.c | 100 +++- SP/code/game/g_func_decs.h | 2 +- SP/code/game/g_local.h | 7 +- SP/code/game/g_main.c | 16 +- SP/code/game/g_script_actions.c | 8 +- SP/code/game/g_session.c | 20 +- SP/code/game/g_svcmds.c | 4 +- SP/code/game/g_team.c | 2 +- SP/code/game/g_utils.c | 1 - SP/code/qcommon/common.c | 11 +- SP/code/qcommon/huffman.c | 61 ++- SP/code/qcommon/msg.c | 65 ++- SP/code/qcommon/q_shared.h | 2 +- SP/code/qcommon/qcommon.h | 9 +- SP/code/qcommon/vm.c | 44 +- SP/code/qcommon/vm_armv7l.c | 28 +- SP/code/qcommon/vm_interpreted.c | 14 +- SP/code/qcommon/vm_local.h | 7 +- SP/code/qcommon/vm_x86.c | 8 +- SP/code/rend2/glsl/bokeh_fp.glsl | 18 +- SP/code/rend2/glsl/depthblur_fp.glsl | 8 +- SP/code/rend2/glsl/dlight_fp.glsl | 22 +- SP/code/rend2/glsl/generic_fp.glsl | 23 +- SP/code/rend2/glsl/lightall_fp.glsl | 21 +- SP/code/rend2/glsl/pshadow_fp.glsl | 44 +- SP/code/rend2/glsl/shadowmask_fp.glsl | 28 +- SP/code/rend2/glsl/ssao_fp.glsl | 15 + SP/code/rend2/qgl.h | 133 ++--- SP/code/rend2/tr_animation.c | 10 +- SP/code/rend2/tr_backend.c | 353 +++++++------- SP/code/rend2/tr_dsa.c | 46 +- SP/code/rend2/tr_extensions.c | 185 ++++--- SP/code/rend2/tr_fbo.c | 128 +++-- SP/code/rend2/tr_glsl.c | 28 +- SP/code/rend2/tr_image.c | 56 ++- SP/code/rend2/tr_init.c | 38 +- SP/code/rend2/tr_light.c | 1 - SP/code/rend2/tr_local.h | 95 ++-- SP/code/rend2/tr_main.c | 4 +- SP/code/rend2/tr_mesh.c | 27 +- SP/code/rend2/tr_model_iqm.c | 7 +- SP/code/rend2/tr_noise.c | 2 +- SP/code/rend2/tr_scene.c | 4 +- SP/code/rend2/tr_shade.c | 29 +- SP/code/rend2/tr_shade_calc.c | 18 +- SP/code/rend2/tr_shader.c | 18 +- SP/code/rend2/tr_sky.c | 4 + SP/code/rend2/tr_surface.c | 38 +- SP/code/rend2/tr_world.c | 2 - SP/code/renderer/qgl.h | 133 ++--- SP/code/renderer/tr_animation.c | 10 +- SP/code/renderer/tr_backend.c | 8 +- SP/code/renderer/tr_cmesh.c | 25 +- SP/code/renderer/tr_image.c | 37 +- SP/code/renderer/tr_init.c | 13 +- SP/code/renderer/tr_local.h | 31 +- SP/code/renderer/tr_mesh.c | 23 +- SP/code/renderer/tr_model_iqm.c | 4 +- SP/code/renderer/tr_noise.c | 2 +- SP/code/renderer/tr_scene.c | 2 +- SP/code/renderer/tr_shade.c | 4 +- SP/code/renderer/tr_shade_calc.c | 24 +- SP/code/renderer/tr_shader.c | 10 + SP/code/sdl/sdl_glimp.c | 66 ++- SP/code/server/sv_ccmds.c | 4 +- SP/code/server/sv_game.c | 8 +- SP/code/sys/con_tty.c | 8 +- SP/code/sys/sys_main.c | 3 +- SP/code/ui/ui_main.c | 73 ++- SP/code/ui/ui_players.c | 30 +- SP/code/ui/ui_shared.c | 16 +- SP/voip-readme.txt | 202 -------- SP/rend2-readme.md => rend2-readme.md | 31 +- MP/voip-readme.txt => voip-readme.txt | 0 237 files changed, 3376 insertions(+), 5387 deletions(-) -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git _______________________________________________ Pkg-games-commits mailing list Pkg-games-commits@lists.alioth.debian.org http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits