This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit 058825486003a66dff6965f74381f960b58d2dfc
Author: Zack Middleton <zturtle...@gmail.com>
Date:   Sat Nov 28 20:17:07 2015 -0600

    All: Fix ammo memset to zero
---
 MP/code/game/g_client.c | 2 +-
 SP/code/game/g_client.c | 4 ++--
 2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/MP/code/game/g_client.c b/MP/code/game/g_client.c
index 3d5dc3e..2eda571 100644
--- a/MP/code/game/g_client.c
+++ b/MP/code/game/g_client.c
@@ -798,7 +798,7 @@ void SetWolfSpawnWeapons( gclient_t *client ) {
        client->ps.teamNum = pc;
 
        // JPW NERVE -- zero out all ammo counts
-       memset( client->ps.ammo,MAX_WEAPONS,sizeof( int ) );
+       memset( client->ps.ammo, 0, MAX_WEAPONS * sizeof( int ) );
 
        // All players start with a knife (not OR-ing so that it clears 
previous weapons)
        client->ps.weapons[0] = 0;
diff --git a/SP/code/game/g_client.c b/SP/code/game/g_client.c
index a12079d..9656deb 100644
--- a/SP/code/game/g_client.c
+++ b/SP/code/game/g_client.c
@@ -821,8 +821,8 @@ void SetWolfSpawnWeapons( gclient_t *client ) {
        // Abuse teamNum to store player class as well (can't see stats for all 
clients in cgame)
        client->ps.teamNum = pc;
 
-// JPW NERVE -- zero out all ammo counts
-       memset( client->ps.ammo,MAX_WEAPONS,sizeof( int ) );
+       // JPW NERVE -- zero out all ammo counts
+       memset( client->ps.ammo, 0, MAX_WEAPONS * sizeof( int ) );
 
        // All players start with a knife (not OR-ing so that it clears 
previous weapons)
        client->ps.weapons[0] = 0;

-- 
Alioth's /usr/local/bin/git-commit-notice on 
/srv/git.debian.org/git/pkg-games/iortcw.git

_______________________________________________
Pkg-games-commits mailing list
Pkg-games-commits@lists.alioth.debian.org
http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

Reply via email to