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smcv pushed a commit to tag 1.51
in repository iortcw.

commit 57e8cf12df4cb6d26f32b2eb2720ca482e10dd96
Author: MAN-AT-ARMS <m4n4t4...@gmail.com>
Date:   Mon Feb 27 21:11:39 2017 -0500

    MP: Extend notify prints when using cg_fixedAspect 2 (wide HUD)
---
 MP/code/cgame/cg_draw.c | 8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/MP/code/cgame/cg_draw.c b/MP/code/cgame/cg_draw.c
index d4065ae..c13ed44 100644
--- a/MP/code/cgame/cg_draw.c
+++ b/MP/code/cgame/cg_draw.c
@@ -747,11 +747,15 @@ static float CG_DrawTeamOverlay( float y ) {
                w = ( pwidth + lwidth + 8 ) * TINYCHAR_WIDTH; // JPW NERVE was 
+4+7
 
        }
-       x = 640 - w - 4; // JPW was -32
+       x = 640 - w - 1; // JPW was -32
        h = plyrs * TINYCHAR_HEIGHT;
 
        // DHM - Nerve :: Set the max characters that can be printed before the 
left edge
-       maxCharsBeforeOverlay = ( x / TINYCHAR_WIDTH ) - 1;
+       if ( cg_fixedAspect.integer == 2 && ( cgs.glconfig.vidWidth * 480.0 > 
cgs.glconfig.vidHeight * 640.0 ) ) {
+               maxCharsBeforeOverlay = ( ( ( cgs.glconfig.vidWidth / 
cgs.screenXScale ) - w - 1 ) / TINYCHAR_WIDTH ) - 1;
+       } else {
+               maxCharsBeforeOverlay = ( x / TINYCHAR_WIDTH ) - 1;
+       }
 
        if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_RED ) {
                hcolor[0] = 0.5f; // was 0.38 instead of 0.5 JPW NERVE

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