** Changed in: openal-soft (Ubuntu)
       Status: New => Incomplete

** Changed in: openal-soft (Ubuntu)
       Status: Incomplete => Confirmed

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https://bugs.launchpad.net/bugs/1004988

Title:
  openal 1.14 fix

Status in “openal-soft” package in Ubuntu:
  Confirmed

Bug description:
  In OpenAL Soft 1.13 there are sound glitches when using the EAXREVERB
  effect in Doom 3. And when using the underwater preset in quake2xp
  (which also uses EAXREVERB) it reminded me the time I tried "cat
  /dev/random > /dev/dsp" a long time ago.

  In case you want to test:
  - quake2xp (requires Quake 2): if you go underwater, serious sound corruption 
occurs
    svn co https://quake2xp.svn.sourceforge.net/svnroot/quake2xp quake2xp
  - my dhewm3 fork (requires Doom 3): periodic glitches
    https://github.com/alepulver/dhewm3

  I've just downloaded 1.14 from the official website and seems to solve
  both problems (even without recompiling, just adding
  LD_PRELOAD=/path/to/new/libopenal.so).

  If possible, it would be nice to get an updated package.

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