Am Samstag, den 28.11.2015, 11:14 +1100 schrieb Hamish Moffatt: > loopstart = loopend = 0 fixes it. > > Yes, I do see the problem in MuseScore (2.0.2 release). Interesting.
Hah, I think this is good news. Since MuseScore is the reference implementation for sf3 sound fonts support I consider it a success that FluidSynth with my patch sounds the same. Even if this means that there are the same artifacts. Honestly, I think now the sound font or the software that created it is to blame for setting wrong loopstart and loopend values. Resetting them both to 0 is really just a hack that should be avoided. Thank you very much for testing my patch! Cheers, Fabian
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