Hi,

Nice to hear the issue is solved for you!

Wouldn't really consider this a bug, we are switching to Occlusion
Queries selection mode by default for Blender 2.8x.

On Wed, 29 Nov 2017 11:26:05 +0100 Christian Combes
<chris.com...@gmail.com> wrote:
> Hi,
>
> I went to - Blender User Preferences - System - Selection and I switched
> the  "Automatic" - option to "OpenGL Occlusion Queries" and it works fine
> for me. I have tried with the official build Blender 2.79 and the latest
> build from November 29.
>
> Really thanks for your skills, it was quiet annoying to work with this
> problem
>
> Have a nice day, Chris

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