On Sun, Jul 30, 2023 at 1:30 AM David Edmundson <da...@davidedmundson.co.uk> wrote:
> b) merge it into the gamepad-kcm repo itself > > I would suggest doing this. It'll be easiest for future gamepad-kcm > devs to find than any other repo, and means it'll be obvious if it > ever becomes obsoleted. > Ok, I've copied it into gamepad-kcm and added the needed .reuse changes for it. Also updated the README.md file for it. Hopefully with those, anyone should see how to add new gamepad types. > David >