> On Sept. 11, 2012, 7:39 p.m., Zack Rusin wrote:
> > That's pretty bonkers. This class was never meant to be used like that. 
> > Holding an object in two threads is not going to work unless you make the 
> > entire communication synchronous effectively reducing all the 
> > multi-threading aspects to a "very complicated single thread". It just 
> > complicates this class.
> > The proper fix is to, instead of trying to synchronize one object owned by 
> > multiple threads, make the speller property of just the thread that does 
> > the spelling (or even just moveToThread it if you have to) and instead of 
> > calling setLanguage from another thread create a signal/slot combination 
> > between the parent thread and the speller thread and send a language change 
> > request by emitting a signal from the parent thread.
> 
> Simeon Bird wrote:
>     I understand that this was not in the original design for the class; if 
> it were, the patch would not be necessary. However, the architecture of 
> krunner renders the scheme you describe extremely difficult and messy to 
> implement. 
>     This is because krunner posts each set of input to a different thread, 
> and the input contains both the word to be spelt and the language. 
>     
>     So, yes, we do actually need to be spelling multiple things in different 
> threads. Which means we have to be careful to not change the language from 
> under them. What you are suggesting won't work because all threads need to do 
> the spelling. I can create an extra thread that does it, and then have it run 
> an event loop fed from the helper threads, but that completely obviates the 
> reason krunner uses multiple threads in the first place, and is in addition 
> wildly over-complicated.
>     
>     If you really don't like a mutex in this class, I can instead stick it 
> into the krunner function directly. Thus the thing you don't like would be 
> restricted to one obscure corner of plasma, rather than in kdelibs.
> 
> Zack Rusin wrote:
>     No, what I'm saying is that none of the objects in this framework was 
> designed to be used by multiple threads. It's not a matter of missing 
> functionality, you're simply using it wrong. Sonnet shouldn't have to be 
> solving problems of thread syncing in krunner. I don't really know what "not 
> to change the language from under them" means, neither do I understand why 
> connecting a change language signal from some master thread to multiple spell 
> checking threads wouldn't work, but the solution to the problem is not try to 
> shoehorn a paradigm for which a framework was never intended, but to fix the 
> application to use the framework properly. In the worst case you can always 
> create your MTSpeller class in your plugin, use sonner::speller inside it and 
> add whatever locking your heart desires to it.
> 
> Simeon Bird wrote:
>     The trouble with connecting a change language signal from a master thread 
> is that there isn't really a master thread. 
>     There are several threads, each of which may in general be spell-checking 
> different languages. 
>     The most correct and elegant thing, really, is to construct a new speller 
> object in each thread 
>     and use that, but that would be a bit slow, I think, since a new thread 
> is spawned on every key-press. 
>     
>     In any case, thanks for your review - I will try the new-object-creation 
> thing, and if slow I will do as you suggest and move the locking to the 
> krunner class.
> 
> Thomas Lübking wrote:
>     > there isn't really a master thread
>     how is the language changed? gui? -> master thread
>     block there until all running threads exited, update the lang, continue, 
> ..., profit?
>     (you only have one lineedit, so i assume you effectively only check one 
> lang at a time?)
> 
> Simeon Bird wrote:
>     Ah, no, not as simple as that. You're thinking (I think) of a standard 
> spellchecker widget, which has a button marked "language: deutsch", that you 
> click to change the language. 
>     
>     However, here we are a krunner plugin, and krunner runs the gui thread. 
> We do not have access to it, or to the dispatcher mechanism, we just have to 
> take the string we are handed, parse it for a language name, and do what we 
> can. So although in 'reality' we only check one lang at a time, krunner 
> pretends to us that we are checking more, and we have to deal with that.

That sounds perfect then, it already handles the signal for you. That just 
means that each spell checking thread gets it own speller and each calls 
setLanguage whenever it's ready. 


- Zack


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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/106242/#review18865
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On Sept. 9, 2012, 10:06 p.m., Simeon Bird wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/106242/
> -----------------------------------------------------------
> 
> (Updated Sept. 9, 2012, 10:06 p.m.)
> 
> 
> Review request for kdelibs and Plasma.
> 
> 
> Description
> -------
> 
> Krunner's spellcheck plugin has been pretty broken since 
> bd291d21f096a714a171e7af3a534ba345ca5659 (about two years ago) because it 
> called Sonnet::Speller::setLanguage every time the spellchecker was invoked, 
> which was (very much) not thread-safe.
> 
> This patch makes Sonnet::Speller::setLanguage threadsafe by protecting all 
> access to the internal dict pointer using QReadWriteLock. 
> 
> A related review request is 106244, which adds more fixes to the spellcheck 
> feature.
> 
> 
> This addresses bugs 264779 and 303831.
>     http://bugs.kde.org/show_bug.cgi?id=264779
>     http://bugs.kde.org/show_bug.cgi?id=303831
> 
> 
> Diffs
> -----
> 
>   kdecore/sonnet/speller.cpp b19e74d 
> 
> Diff: http://git.reviewboard.kde.org/r/106242/diff/
> 
> 
> Testing
> -------
> 
> Compiled, installed, used for a week or so, spellchecked a bunch of things.
> 
> 
> Thanks,
> 
> Simeon Bird
> 
>

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