On Thursday, November 22, 2012 13:05:05 Sebastian Kügler wrote: > The idea is to make locked mode the default
so to do anything to the system, one first has to discover that it can be unlocked, then unlock, then to return to the optimized-for default, re-lock it. it creates a system that only works as intended when done so in strictly divided modes. can we imagine any way to make interacting with the system more baroque, less discoverable and more labor intensive? -- Aaron J. Seigo
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