On Monday 05 May 2014 10:33:33 Marco Martin wrote: > On Monday 05 May 2014, Martin Gräßlin wrote: > > On Sunday 04 May 2014 22:28:23 Andrew Lake wrote: > > > Based on the design we came up with in the VDG forum, I completed a > > > first > > > go at doing up a Aurorae QML window decoration. > > > > > > I added it to the 'working' branch of the Breeze repo. As far as I can > > > tell it works about as well as the Plastik QML decoration. > > > > > > Quick screenshot: http://wstaw.org/m/2014/05/05/QMLsnapshot.png > > > > I'll give it a try with my KWin maintainer hat on :-) > > > > FYI: I just pushed some important bug fixes for Aurorae - the mouse > > interaction is fixed \o/ > > btw, if you can push in a branch a very basic c++ one, me and hopefully > others can finish it. > (i am not sure what is the minimum amount of stuff to reimplement, can also > be tried to start from oxygen, but there may be too much stuff to > dismantle)
Oxygen is probably a bad place to start, it's doing too much. I can try to schedule some time to look at the QML base and try to come up with a good C++ design for it. Probably not this week as I want to spend time on the screenlocker. Cheers Martin
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