> On July 11, 2014, 4:48 p.m., Sebastian Kügler wrote:
> > It would be easier to review, if you made separate patches for the renaming 
> > and the actual changes in the code that juggle around the objects.
> 
> Martin Klapetek wrote:
>     I did the renaming in the middle of this as I got annoyed by the 
> confusing names.
>     
>     To sum it up - all Rectangles are replaced by one Rectangle and two 
> Repeaters at the top in DaysCalendar.qml, the rest is just renaming and 
> sanitizing.
> 
> Sebastian Kügler wrote:
>     I understand all that, it just doesn't change the fact that now, I have 
> to look at every changeset first, if it's just renaming or a real code 
> change. You want others to verify that everything's correct, because if not, 
> you can just commit it without review and then wait for complaints. We've 
> decided that that is not how we want to work together. (There's already one 
> thing gone unnoticed to you, so I think a good review is warranted here, 
> especially since, in the past, you have suggested changes which are 
> detrimental to the overall design, suggesting to me that you haven't fully 
> internalized what the important points of the design are, or that you are 
> making different calls than I would do.
>     
>     In the end, if changes aren't self-contained, you're accepting a 
> trade-off between your time and the reviewer's.
> 
> David Edmundson wrote:
>     That was phrased overly negatively, there's no need for that.
> 
> Sebastian Kügler wrote:
>     So your reaction to that is to give a shipit to code that isn't done 
> reviewing?
>     
>     I wasn't happy with the patch, waiting for a version that does at least 
> not introduce regressions. To be honest, I find it not cool that you gave a 
> shipit and Martin pushed the code as-is ignoring my feedback and review. For 
> one, I don't like to be asked for feedback, then ignored if it doesn't suit, 
> I have better uses for my time. Also, I wrote the code in question (or at 
> least did the major rework to get it to its current form), so I can pretend 
> to know the code, and its culprits. Hearing Martin tell me on the one hand 
> that every pixel matters, and then ignoring this exact feedback (even 
> dismissing that there's a regression potential in the first place) meant that 
> he is either using different criteria for his own and other code, or that he 
> doesn't understand the issue. That's what I pointed out, and after seeing 
> what came after that discussion, this impression is even stronger. The review 
> should not have been shipped for these social reasons (I wasn't done with the 
> re
 view, you both chose to override my concerns and just create facts), and for 
the following technical reasons (which are more important, but still were 
ignored):
>     
>     1) The code introduces visual regressions. While Martin was keen to point 
> out that the results are visually exactly the same, and didn't even post a 
> screenshot to prove it in the first place, it took me less than 10 seconds to 
> spot a visual regression. Martin has pointed out that it's not visible to 
> him, but seems to understand the issue introduced now. I was assuming he'd 
> post a second try, with the opened issues improved. That's exactly what we 
> have reviews for, and also exactly why this patch should not have been 
> shipped -- we weren't done reviewing (as is evidenced by the continuation of 
> this thread around the remaining technical issues).
>     
>     2) The code in this patch makes it harder to fix these overlapping 
> pixels, so it's a step back in that regard.
>     
>     I'm in favour of reverting the patch, and giving it another proper 
> review, after the issues that have been pointed out (overlapping pixels in 
> different coloring where they wouldn't overlap before), but also answering 
> the question how to fix the overlapping pixels (this patch goes in the wrong 
> direction towards the overlapping junctions, I *think* it can be easily fixed 
> with the version pre-dating this patch, by shortening the 1px Rectangles 
> where there'd be junctions).
>     
>     Also, the "care to give it a try" is not a corteous thing to do: it is 
> first making an issue harder to fix, and then shoving the work onto someone 
> else.
>     
>     So, please revert, retry, and let's close this chapter by replacing it 
> with a good quality patch without visual or maintenance regressions.
>     
>     Thanks.
> 
> David Edmundson wrote:
>     I saw this part of the review saying that you were unable to review it 
> because it had one minor unrelated change. It wasn't that hard to ignore it, 
> so I reviewed it for you.
>     
>     As for the regression; I should have read your previous review, and it is 
> my fault for not seeing that. 
>     
>     I'm not wholly convinced reverting is worth it; the previous version also 
> had the brighter points on the insides, bottom and right so this is scarcely 
> a regression because it has it on the top and left too.
>     
>     (off topic, Rectangle has a secret property called border.pixelAligned 
> maybe that will help with either patch)

> To be honest, I find it not cool that you gave a shipit and Martin pushed the 
> code as-is ignoring my feedback and review. For one, I don't like to be asked 
> for feedback, then ignored if it doesn't suit

The "reviewer" group is Plasma; I didn't ask you specifically. And I'm tired 
constantly getting negativity and grumpiness from you.

> Hearing Martin tell me on the one hand that every pixel matters, and then 
> ignoring this exact feedback

I was talking about pixel-perfect alignment (which we now have). Two different 
things. You, on the other hand, discarded one of my patches because "it adds 
one more item", here I lower the number of items by 75 and you don't even 
bother looking...

> While Martin was keen to point out that the results are visually exactly the 
> same, and didn't even post a screenshot to prove it in the first place

I totally did. It's here, you can have a look.

> Also, the "care to give it a try" is not a corteous thing to do: it is first 
> making an issue harder to fix, and then shoving the work onto someone else.

I have 0 experience with Canvas, Eike seems to know what he's talking about. 
What's wrong about asking for help with something he has greater experience 
than I do?

> So, please revert, retry, and let's close this chapter by replacing it with a 
> good quality patch without visual or maintenance regressions.

You know, I'm actually thinking about giving up the maintainership of this. I 
don't need to keep hearing this over every. single. calendar. patch. that I do. 
I also have better use of my time.


- Martin


-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/119232/#review62142
-----------------------------------------------------------


On July 12, 2014, 1:52 p.m., Martin Klapetek wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/119232/
> -----------------------------------------------------------
> 
> (Updated July 12, 2014, 1:52 p.m.)
> 
> 
> Review request for Plasma.
> 
> 
> Repository: plasma-framework
> 
> 
> Description
> -------
> 
> Currently the grid itself is composed of 88 rectangles that draw all the 
> lines in a way that two big rect draws the whole two topmost horizontal and 
> leftmost vertical border lines and then each day rectangle is drawing small 
> bottom and right rect.
> 
> This patch reduces it to 13 rects only where one rect draws the whole frame 
> around the grid and then 1px wide/high rects draw the inner lines. Results in 
> much cleaner & simple code.
> 
> Plus there's a small refactor on the id names so it makes more sense.
> 
> This does not require any additional changes in the applets.
> 
> 
> Diffs
> -----
> 
>   src/declarativeimports/calendar/qml/MonthMenu.qml 5209816 
>   src/declarativeimports/calendar/qml/MonthView.qml ba3fe95 
>   src/declarativeimports/calendar/qml/CalendarToolbar.qml cd28702 
>   src/declarativeimports/calendar/qml/DayDelegate.qml 11f0afa 
>   src/declarativeimports/calendar/qml/DaysCalendar.qml ae9df01 
> 
> Diff: https://git.reviewboard.kde.org/r/119232/diff/
> 
> 
> Testing
> -------
> 
> All applets using the Calendar component looks exactly the same and work 
> perfectly fine with no changes in the applets.
> 
> 
> File Attachments
> ----------------
> 
> digital-clock before/after
>   
> https://git.reviewboard.kde.org/media/uploaded/files/2014/07/11/9a4f02eb-b06c-4d13-8ea5-94276659fba8__plasma_cal4.png
> 
> 
> Thanks,
> 
> Martin Klapetek
> 
>

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