> On jul. 25, 2014, 4:36 p.m., Marco Martin wrote: > > src/declarativeimports/core/framesvgitem.cpp, line 49 > > <https://git.reviewboard.kde.org/r/119465/diff/1/?file=292708#file292708line49> > > > > when a qquickwindow gets deleted.. does it delete all the QSGTextures > > created with createTextureFromImage? > > David Edmundson wrote: > No. Ownership is always transferred to the recipient. (and this is using > QSharedPointer to then manage them)
The texture will get deleted when the node is. When we change window the texture gets destroyed (or de-referenced, since it's a qsharedpointer) - Aleix ----------------------------------------------------------- This is an automatically generated e-mail. To reply, visit: https://git.reviewboard.kde.org/r/119465/#review63172 ----------------------------------------------------------- On jul. 25, 2014, 2:28 p.m., Aleix Pol Gonzalez wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > https://git.reviewboard.kde.org/r/119465/ > ----------------------------------------------------------- > > (Updated jul. 25, 2014, 2:28 p.m.) > > > Review request for Plasma. > > > Repository: plasma-framework > > > Description > ------- > > Apparently in nvidia we get corruptions when a texture created for a window > is used in another one. > With this patch we tell the texture has changed when we move it from a window > to another, so it's re-created and we keep textures for all windows > separately. This way we ensure they don't mix. > > > Diffs > ----- > > src/declarativeimports/core/framesvgitem.h 0b39c70 > src/declarativeimports/core/framesvgitem.cpp ebac29f > > Diff: https://git.reviewboard.kde.org/r/119465/diff/ > > > Testing > ------- > > Still works here, I hope Marco can confirm it fixes the problem. > > > Thanks, > > Aleix Pol Gonzalez > >
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