/  On June 23, 2015, 10:40 a.m., Kai Uwe Broulik wrote:
/>>/  > I actually really like it, perhaps we should make KDialog passive popup 
not set an icon by default now
/>>/ />>/ Philipp A. wrote:
/>>/      i also like the no-icon no-space version. why add something that just 
takes up unnecessary space and has no informational value?
/
I prefer the no-icon version as well. I don't think the visual inconsistency is 
a problem. On the
contrary, I think reducing the uniformity may somewhat reduce strain when 
scanning notifications
since they become more individualized landmarks in the stack. It also makes the 
presence of icons in
the notifications that do sport them feel more purposeful, making it more 
likely to pay attention to
icons and getting something out of it instead of getting trained to ignore them 
and look at the only
reliably disambiguifying content (the text). This way, you look straight at the 
text - the only
meaningful content, without having to skip over the icon.

- Eike


If I may be allowed to add some opinion here, being just a bystander...

Being trained to ignore a default icon is more like an automatism and it serves in means of recognition. That doesn't mean you have to pay visual attention to the other icons or that visual (conscious) attention would be a good thing. Ideally it becomes a subconscious process anyway.

Getting a differing spacing (left-side indentation) for no-icon and do-icon introduces more fatigue. That means perusing the notification stack becomes a more tiring thing. The informational value of the icons or of having no icon doesn't add anything much in terms of "information intake" and most of the notifications...

Sorry to say so, but my own personal KDE experience has been that there are way many notifications and most of them don't serve a good purpose and clearing the notifcation stack becomes a chore. E.g. Clementine (I don't use Amarok) sends a play-event/notification to the stack on every item played. It is pretty senseless to be notified about new songs in a way that long surpasses what the song is doing. A temporary song, a temporary item, would better have a temporary notification (such as the on-screen popup that Amarok does or used to do and that Clementine perhaps does also (don't remember)). Helpful would be a vertical stack displayed on-screen where each item has a timer before it disappears and clears the stack (or reduces the stack size (vertically, the number of items present on the screen) and perhaps in conjunction with a permanent history thing. I feel a large amount of time (relatively speaking) is being dedicated by the user in clearing that stack. It is one of my gripes in KDE.

Applications that don't set an icon is also something that ..how to say. It could be dissuaded and not designed around. I think it would be a bad thing if your direction would be about "not trying to get a consistent look" but perhaps that is irrelevant as each author can decide by him/herself. I just feel a common default icon would be a boon in terms of looks and the reducement of visual fatigue as the user only has to look in a default location for all text (visually space/oriented) and ease of repetition/recognition is a good thing.

Lately visual interface designers have for mostly political reasons I believe done away with the "everything would preferably be in a default location" concept that has long been the way of doing menus etcetera. If you can find something blindly, that increases the speed of your operation of the machine. But recently (e.g. in Windows start menu etc.) (and the Unity Dock, etc.) /searching/ has become a more apt way to do things. In Windows it is so bad that without searching, you can't even find anything. E.g. the "configuration screen" of Windows 7 and 8 (you can even barely find it in Windows 10) has been reorganized to the extent that it is very fatigueing to read any of the text (because it is all very long) and the only way to get anywhere is usually to search.

By contrast the KDE menu (Kicker?) is still very doable although it is not as fast as the Windows XP menu used to be. Searching is still often an apt way to get somewhere (especially if you don't know where to look) but at least the results are fast and pleasantly oriented. A scrolling side-to-side menu is not really a good way to get anywhere (repeatedly) because every click is a separate action that requires wait-time before you can do the next move. In contrast, a cascading/unfolding menu is very rapid because it is like "one motion" to get anywhere.

But search always requires mental attention which introduces fatigue and lowers the speed. Searching is never a trained thing. Which is why, of course, you can add stuff to Favourites. But there's not enough space in the favourites to include everything you want. Which means you get back to clicking on desktop-icons, a thing the menu tries to avoid or supersede!! Personally I know no way to organize my favourite applications and I resort to desktop icons and direct krunner activity.

But, to recap, familiarity is important, predictability is important, efficiency is really all that matters, and informational value of icons is not really all that important (as long as they look good and are recognisable) (and distinguisable) as it is a subconscious process anyway. So having a default icon does not really take away from the recognition of the other icons, but I deally I would ensure that very few default icons remain anyway. The default icon could also better be round or square. Anyway, these are just my thoughts.

Regards,

Bart (Schouten)


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