graesslin created this revision.
graesslin added reviewers: Plasma, sebas.
Herald added a project: Plasma.
Herald added a subscriber: plasma-devel.

REVISION SUMMARY
  How drag'n'drop works on Wayland:
  When a surface has a pointer grab and a button pressed on the surface
  (implicit grab) the client can initiate a drag'n'drop operation on the
  data device. For this the client needs to provide a data source
  describing the data to be transmitted with the drag'n'drop operation.
  
  When a drag'n'drop operation is active all pointer events are interpreted
  as part of the drag'n'drop operation, the pointer device is grabbed.
  Pointer events are no longer sent to the focused pointer but to the
  focused data device. When the pointer moves to another surface an
  enter event is sent to a data device for that surface and a leave
  event is sent to the data device previously focused. An enter event
  carries a data offer which is created from the data source for the
  operation.
  
  During pointer motion there is a feedback mechanism. The data offer
  can signal to the data source that it can or cannot accept the data
  at the current pointer position. This can be used by the client being
  dragged from to update the cursor.
  
  The drag'n'drop operation ends with the implicit grab being removed,
  that is the pressed pointer button which triggered the operation gets
  released. The server sends a drop event to the focused data device.
  
  The data transfer can now be started. For that the receiving client
  creates a pipe and passes the file descriptor through the data offer
  to the sending data source. The sending client will write into the
  file descriptor and close it to finish the transfer.
  
  Drag'n'drop could also be initiated through a touch device grab, but
  this is not yet implemented.
  
  The implementation in this change focuses on the adjustments for pointer.
  For the user of the library drag'n'drop is implemented in the
  SeatInterface. Signals are emitted whenever drag is started or ended.
  The interaction for pointer events hardly changes. Motion, button press
  and button release can still be indicated in the same way. If a button
  release removes the implicit grab the drop is automatically performed,
  without the user of the library having to do anything.
  
  The only change during drag and drop for the library user is that
  setFocusedPointerSurface is blocked. To update the current drag target
  the library user should use setDragTarget. Sending the enter/leave to the
  data device gets performed automatically.
  
  The data device which triggered the drag and drop operation is exposed
  in the SeatInterface. The user of the library should make sure to render
  the additional drag icon provided on the data device. At least QtWayland
  based applications will freeze during drag and drop if the icon doesn't
  get rendered.
  
  The implementation is currently still lacking the client side and due to
  that also auto test. It's currently only tested with QtWayland clients.

REPOSITORY
  rKWAYLAND KWayland

BRANCH
  drag-n-drop

REVISION DETAIL
  https://phabricator.kde.org/D1046

AFFECTED FILES
  src/server/datadevice_interface.cpp
  src/server/datadevice_interface.h
  src/server/dataoffer_interface.cpp
  src/server/datasource_interface.cpp
  src/server/pointer_interface.cpp
  src/server/seat_interface.cpp
  src/server/seat_interface.h
  src/server/seat_interface_p.h

EMAIL PREFERENCES
  https://phabricator.kde.org/settings/panel/emailpreferences/

To: graesslin, Plasma, sebas
Cc: plasma-devel
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