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a canvas element for a triangle seems a little bit too much from OpenGL point of rendering. Rendering a triangle is the basic function of OpenGL, it't the one primitive all other are build up with ;-) - Martin Gräßlin On April 6, 2016, 5:53 a.m., Martin Klapetek wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > https://git.reviewboard.kde.org/r/127586/ > ----------------------------------------------------------- > > (Updated April 6, 2016, 5:53 a.m.) > > > Review request for Plasma. > > > Repository: plasma-framework > > > Description > ------- > > Simple triangle at the bottom right corner, see screenshot. > > > Diffs > ----- > > src/declarativeimports/calendar/daysmodel.h 8ab232e > src/declarativeimports/calendar/daysmodel.cpp bf99874 > src/declarativeimports/calendar/qml/DayDelegate.qml 6353827 > src/declarativeimports/calendar/qml/DaysCalendar.qml d4b8fe4 > > Diff: https://git.reviewboard.kde.org/r/127586/diff/ > > > Testing > ------- > > > File Attachments > ---------------- > > Screenshot > > https://git.reviewboard.kde.org/media/uploaded/files/2016/04/06/afefe7ce-7757-4505-9f17-63fca2ec26cb__snapshot109.png > > > Thanks, > > Martin Klapetek > >
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