graesslin added a comment.
In D13481#279575 <https://phabricator.kde.org/D13481#279575>, @davidedmundson wrote: > There are two visual hints when the mouse is inside the deadzone. > > You would still get the different cursor > The client gets the mouse left event and would not show any hover effect on whatever control might be there. Which might already be problematic. E.g. for things like first person shooters (please don't tell me that nobody would use a fps in windowed mode. This is an example for problems with the dead zone). Basically we break the complete idea of window snapping. I don't like this change. I fear it will create much harm for questionable visual improvements. I recommend against this. REPOSITORY R31 Breeze REVISION DETAIL https://phabricator.kde.org/D13481 To: romangg, #plasma, #vdg Cc: ngraham, davidedmundson, graesslin, abetts, mart, plasma-devel, ragreen, Pitel, ZrenBot, lesliezhai, ali-mohamed, jensreuterberg, sebas, apol