Revision: 6413
http://playerstage.svn.sourceforge.net/playerstage/?rev=6413&view=rev
Author: thjc
Date: 2008-05-10 15:10:54 -0700 (Sat, 10 May 2008)
Log Message:
-----------
some more work on passthrough runtime redirection
Modified Paths:
--------------
code/player/branches/release-2-1-patches/server/drivers/shell/passthrough.cc
Modified:
code/player/branches/release-2-1-patches/server/drivers/shell/passthrough.cc
===================================================================
---
code/player/branches/release-2-1-patches/server/drivers/shell/passthrough.cc
2008-05-10 10:33:22 UTC (rev 6412)
+++
code/player/branches/release-2-1-patches/server/drivers/shell/passthrough.cc
2008-05-10 22:10:54 UTC (rev 6413)
@@ -51,6 +51,8 @@
The passthrough driver is also able to change its remote address at runtime.
To do
this set the connect property to 0, and then change as needed the remote_host,
remote_port
and remote_index properties. When you set connect to 1, it will connect to the
new address.
+Setting connect to -1 will trigger a disconnect followed by a connect allowing
for seamless
+transfer to a new remote device.
Subscribed clients will have all requests nack'd while the driver is
disconnected.
@@ -301,8 +303,24 @@
return -1;
if (strcmp("remote_index", req.key) == 0)
return -1;
- if (strcmp("connect", req.key) == 0)
+ if (strcmp("connect", req.key) == 0)
+ {
+ if (req.value == 0) // disconnect
+ {
+ DisconnectRemote();
+ }
+ else if (req.value == 1) // connect
+ {
+ ConnectRemote();
+ }
+ else if (req.value == -1) // reconnect (with new address if its
changed)
+ {
+ DisconnectRemote();
+ ConnectRemote();
+ }
+
return -1;
+ }
}
// silence warning etc while we are not connected
@@ -396,13 +414,6 @@
{
InQueue->Wait();
ProcessMessages();
- if (Connect != Connected)
- {
- if (Connect)
- ConnectRemote();
- else
- DisconnectRemote();
- }
}
}
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