Revision: 6802
http://playerstage.svn.sourceforge.net/playerstage/?rev=6802&view=rev
Author: rtv
Date: 2008-07-07 20:14:19 -0700 (Mon, 07 Jul 2008)
Log Message:
-----------
cleaning up
Removed Paths:
-------------
code/stage/trunk/libstage/TODO
code/stage/trunk/todo
Deleted: code/stage/trunk/libstage/TODO
===================================================================
--- code/stage/trunk/libstage/TODO 2008-07-08 03:11:58 UTC (rev 6801)
+++ code/stage/trunk/libstage/TODO 2008-07-08 03:14:19 UTC (rev 6802)
@@ -1,28 +0,0 @@
-
-** 3.0.0 RELEASE **
-
-BUGS
-
-* 3d collision detection broken - e.g. fancypioneer2dx
-* [OSX only - FLTK bug?] loading window size constrains maximum window size
-
-INCOMPLETE
-
-* per-model visualization entries in view menu
-
-
-DESIRABLE FEATURES
-
-* add blocks to world w/o model?
-* energy model & recharging
-* runtime update rate UI
-
-
-** FUTURE RELEASES **
-
-DONE
-
-* Viewing About Box stops simulation
-* saving worldfile adds newlines after includes
-* alpha properly done
-* Fix 3D panning and scrolling
Deleted: code/stage/trunk/todo
===================================================================
--- code/stage/trunk/todo 2008-07-08 03:11:58 UTC (rev 6801)
+++ code/stage/trunk/todo 2008-07-08 03:14:19 UTC (rev 6802)
@@ -1,31 +0,0 @@
--- TODO --
-
-ESSENTIAL
- - save bug = need to save > 1 time before changes take !
- - 3d ray tracing
- - docs
- - finish CMake scripts
-
-NICE
- - gripper
- - pucks
- - power
- - energy
-
-
--- DONE --
-
- - clean up graphics implementation
- - collapse all stg_X player drivers into a single driver with
-multiple interfaces. See note in stg_driver.cc
-
- - GUI rotations
-
--- Large Scale Robotics paper
- - 0.1M robots
- - two or three benchmark controllers (ended up as 1)
- - experimental design
-
- - sensible defaults - laser (all devices)
- - where to put default values? in each model seems better than the
- header file
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