Revision: 7059
http://playerstage.svn.sourceforge.net/playerstage/?rev=7059&view=rev
Author: natepak
Date: 2008-10-03 22:23:04 +0000 (Fri, 03 Oct 2008)
Log Message:
-----------
Fixed some problems with point lights. Improved UV tiling of boxes
Modified Paths:
--------------
code/gazebo/trunk/worlds/pioneer2dx.world
code/gazebo/trunk/worlds/simpleshapes.world
Modified: code/gazebo/trunk/worlds/pioneer2dx.world
===================================================================
--- code/gazebo/trunk/worlds/pioneer2dx.world 2008-10-03 22:22:42 UTC (rev
7058)
+++ code/gazebo/trunk/worlds/pioneer2dx.world 2008-10-03 22:23:04 UTC (rev
7059)
@@ -34,7 +34,7 @@
</rendering:gui>
<rendering:ogre>
- <ambient>0.5 0.5 0.5 1.0</ambient>
+ <ambient>0.2 0.2 0.2 1.0</ambient>
<sky>
<material>Gazebo/CloudySky</material>
</sky>
@@ -124,12 +124,13 @@
<!-- White Directional light -->
<model:renderable name="directional_white">
+ <xyz>0 0 2</xyz>
<light>
- <type>directional</type>
+ <type>point</type>
<direction>0 -0.6 -0.4</direction>
- <diffuseColor>1.0 1.0 1.0</diffuseColor>
- <specularColor>0.2 0.2 0.2</specularColor>
- <attenuation>1000 1.0 0.0 0</attenuation>
+ <diffuseColor>0.8 0.8 0.8</diffuseColor>
+ <specularColor>0.1 0.1 0.1</specularColor>
+ <attenuation>10 0.8 0.1 0</attenuation>
</light>
</model:renderable>
Modified: code/gazebo/trunk/worlds/simpleshapes.world
===================================================================
--- code/gazebo/trunk/worlds/simpleshapes.world 2008-10-03 22:22:42 UTC (rev
7058)
+++ code/gazebo/trunk/worlds/simpleshapes.world 2008-10-03 22:23:04 UTC (rev
7059)
@@ -114,12 +114,12 @@
<!-- White Directional light -->
<model:renderable name="directional_white">
+ <xyz>0 0 2</xyz>
<light>
- <type>directional</type>
- <direction>0 -0.5 -0.5</direction>
- <diffuseColor>0.4 0.4 0.4</diffuseColor>
- <specularColor>0.0 0.0 0.0</specularColor>
- <attenuation>100 0.0 1.0 0.4</attenuation>
+ <type>point</type>
+ <diffuseColor>0.8 0.8 0.8</diffuseColor>
+ <specularColor>0.1 0.1 0.1</specularColor>
+ <attenuation>10 0.8 0.1 0.0</attenuation>
</light>
</model:renderable>
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