Revision: 7256
          http://playerstage.svn.sourceforge.net/playerstage/?rev=7256&view=rev
Author:   thjc
Date:     2009-01-08 18:19:00 +0000 (Thu, 08 Jan 2009)

Log Message:
-----------
Applied patch 2161837: PlayerV sleep to avoid 100% CPU

Modified Paths:
--------------
    code/player/branches/release-2-1-patches/utils/playerv/playerv.c

Modified: code/player/branches/release-2-1-patches/utils/playerv/playerv.c
===================================================================
--- code/player/branches/release-2-1-patches/utils/playerv/playerv.c    
2009-01-08 18:11:57 UTC (rev 7255)
+++ code/player/branches/release-2-1-patches/utils/playerv/playerv.c    
2009-01-08 18:19:00 UTC (rev 7256)
@@ -126,6 +126,8 @@
 #include <time.h>
 #include "playerv.h"
 
+#define GUI_UPDATE_RATE 20.0
+    /* 20 Hz update rate is good for user interaction */
 
 // Set flag to 1 to force program to quit
 static int quit = 0;
@@ -166,7 +168,7 @@
   device_t devices[PLAYER_MAX_DEVICES];
   device_t *device;
   struct timeval tv, tc = {0, 0};
-  struct timespec st = {0,0};
+  struct timespec st = {0, (1.0/GUI_UPDATE_RATE) * 1e9};
 
   printf("PlayerViewer %s\n", VERSION);
 


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