Revision: 7258
          http://playerstage.svn.sourceforge.net/playerstage/?rev=7258&view=rev
Author:   thjc
Date:     2009-01-09 21:03:45 +0000 (Fri, 09 Jan 2009)

Log Message:
-----------
make libstageplugin build with namespace changes

Modified Paths:
--------------
    code/stage/trunk/libstageplugin/p_blobfinder.cc
    code/stage/trunk/libstageplugin/p_driver.cc
    code/stage/trunk/libstageplugin/p_driver.h
    code/stage/trunk/libstageplugin/p_fiducial.cc
    code/stage/trunk/libstageplugin/p_laser.cc
    code/stage/trunk/libstageplugin/p_position.cc
    code/stage/trunk/libstageplugin/p_simulation.cc
    code/stage/trunk/libstageplugin/p_sonar.cc
    code/stage/trunk/libstageplugin/stg_time.cc

Modified: code/stage/trunk/libstageplugin/p_blobfinder.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_blobfinder.cc     2009-01-08 18:38:04 UTC 
(rev 7257)
+++ code/stage/trunk/libstageplugin/p_blobfinder.cc     2009-01-09 21:03:45 UTC 
(rev 7258)
@@ -1,8 +1,8 @@
 /*
  *  Player - One Hell of a Robot Server
  *  Copyright (C) 2004, 2005 Richard Vaughan
- *                      
- * 
+ *
+ *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
  *  the Free Software Foundation; either version 2 of the License, or
@@ -28,7 +28,7 @@
 
 // DOCUMENTATION
 
-/** @addtogroup player 
+/** @addtogroup player
 @par Blobfinder interface
 - PLAYER_BLOBFINDER_DATA_BLOBS
 */
@@ -37,7 +37,7 @@
 
 #include "p_driver.h"
 
-InterfaceBlobfinder::InterfaceBlobfinder( player_devaddr_t addr, 
+InterfaceBlobfinder::InterfaceBlobfinder( player_devaddr_t addr,
                                StgDriver* driver,
                                ConfigFile* cf,
                                int section )
@@ -52,23 +52,23 @@
   player_blobfinder_data_t bfd;
   bzero( &bfd, sizeof(bfd) );
 
-  StgModelBlobfinder* blobmod = (StgModelBlobfinder*)this->mod;
-  
+  ModelBlobfinder* blobmod = (ModelBlobfinder*)this->mod;
+
   uint32_t bcount = 0;
   stg_blobfinder_blob_t* blobs = blobmod->GetBlobs( &bcount );
-       
+
   if ( bcount > 0 )
   {
          // and set the image width * height
          bfd.width = blobmod->scan_width;
          bfd.height = blobmod->scan_height;
          bfd.blobs_count = bcount;
-               
+
          bfd.blobs = new player_blobfinder_blob_t[ bcount ];
-         
+
          // now run through the blobs, packing them into the player buffer
          // counting the number of blobs in each channel and making entries
-         // in the acts header 
+         // in the acts header
          unsigned int b;
          for( b=0; b<bcount; b++ )
                {
@@ -82,29 +82,29 @@
                << " color: " << hex << blobs[b].color << dec
                << endl;
                  */
-                 
+
                        int dx = blobs[b].right - blobs[b].left;
                        int dy = blobs[b].top - blobs[b].bottom;
 
                  bfd.blobs[b].x      = blobs[b].left + dx/2;
-                 bfd.blobs[b].y      = blobs[b].bottom + dy/2; 
+                 bfd.blobs[b].y      = blobs[b].bottom + dy/2;
 
                  bfd.blobs[b].left   = blobs[b].left;
                  bfd.blobs[b].right  = blobs[b].right;
                  bfd.blobs[b].top    = blobs[b].top;
                  bfd.blobs[b].bottom = blobs[b].bottom;
-                 
+
                  bfd.blobs[b].color = blobs[b].color;
-                 bfd.blobs[b].area  = dx * dy;         
-                 
-                 bfd.blobs[b].range = blobs[b].range;          
+                 bfd.blobs[b].area  = dx * dy;
+
+                 bfd.blobs[b].range = blobs[b].range;
                }
   }
-  
+
   // should change player interface to support variable-lenght blob data
-  // size_t size = sizeof(bfd) - sizeof(bfd.blobs) + bcount * 
sizeof(bfd.blobs[0]);   
-  
-  this->driver->Publish( this->addr, 
+  // size_t size = sizeof(bfd) - sizeof(bfd.blobs) + bcount * 
sizeof(bfd.blobs[0]);
+
+  this->driver->Publish( this->addr,
                                                                 
PLAYER_MSGTYPE_DATA,
                                                                 
PLAYER_BLOBFINDER_DATA_BLOBS,
                                                                 &bfd, 
sizeof(bfd), NULL);
@@ -117,7 +117,7 @@
                                                                                
                          void* data )
 {
   // todo: handle configuration requests
-  
+
   //else
   {
     // Don't know how to handle this message.

Modified: code/stage/trunk/libstageplugin/p_driver.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_driver.cc 2009-01-08 18:38:04 UTC (rev 
7257)
+++ code/stage/trunk/libstageplugin/p_driver.cc 2009-01-09 21:03:45 UTC (rev 
7258)
@@ -1,7 +1,7 @@
 /*
  *  Stage plugin driver for Player
  *  Copyright (C) 2004-2005 Richard Vaughan
- *                      
+ *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
  *  the Free Software Foundation; either version 2 of the License, or
@@ -51,7 +51,7 @@
 Richard Vaughan
 
 [...@ref refs]
-  
+
 @par Configuration file examples:
 
 Creating two models in a Stage worldfile, saved as "example.world":
@@ -67,7 +67,7 @@
   pose [ 1 1 0 ]
 
   # add a laser scanner on top of the robot
-  laser() 
+  laser()
 )
 
 # create a position model with a gripper attached to each side
@@ -89,15 +89,15 @@
 @verbatim
 # Present a simulation interface on the default port (6665).
 # Load the Stage plugin driver and create the world described
-# in the worldfile "example.world" 
-# The simulation interface MUST be created before any simulated devices 
+# in the worldfile "example.world"
+# The simulation interface MUST be created before any simulated devices
 # models can be used.
 driver
-(              
+(
   name "stage"
   provides ["simulation:0"]
   plugin "libstageplugin"
-  worldfile "example.world"    
+  worldfile "example.world"
 )
 
 # Present a position interface on the default port (6665), connected
@@ -110,7 +110,7 @@
   model "marvin"
 )
 
-# Present three interfaces on port 6666, connected to the Stage 
+# Present three interfaces on port 6666, connected to the Stage
 # position model "gort" and its two grippers.
 driver
 (
@@ -151,7 +151,7 @@
 
 #include "p_driver.h"
 
-const char* copyright_notice = 
+const char* copyright_notice =
 "\n * Part of the Player Project [http://playerstage.sourceforge.net]\n";
 " * Copyright 2000-2007 Richard Vaughan, Brian Gerkey and contributors.\n"
 " * Released under the GNU General Public License v2.\n"
@@ -168,7 +168,7 @@
 extern bool player_quit;
 
 // init static vars
-StgWorldGui* StgDriver::world = NULL;
+WorldGui* StgDriver::world = NULL;
 
 //int update_request = 0;
 
@@ -187,7 +187,7 @@
   // Create and return a new instance of this driver
   return ((Driver*) (new StgDriver(cf, section)));
 }
-  
+
 // A driver registration function, again declared outside of the class so
 // that it can be invoked without object context.  In this function, we add
 // the driver into the given driver table, indicating which interface the
@@ -195,15 +195,15 @@
 void StgDriver_Register(DriverTable* table)
 {
   printf( "\n ** Stage plugin v%s **", "3.0dev" ); // XX TODO
-    
+
   if( !player_quiet_startup )
     {
       puts( copyright_notice );
     }
-    
+
   table->AddDriver( (char*)"stage", StgDriver_Init);
 }
-  
+
 int player_driver_init(DriverTable* table)
 {
   puts(" Stage driver plugin init");
@@ -211,9 +211,9 @@
   return(0);
 }
 
-Interface::Interface(  player_devaddr_t addr, 
+Interface::Interface(  player_devaddr_t addr,
                       StgDriver* driver,
-                      ConfigFile* cf, 
+                      ConfigFile* cf,
                       int section )
 {
   //puts( "Interface constructor" );
@@ -222,17 +222,17 @@
   this->addr = addr;
   this->driver = driver;
   this->publish_interval_msec = 100; // todo - do this properly
-}      
+}
 
-InterfaceModel::InterfaceModel(  player_devaddr_t addr, 
+InterfaceModel::InterfaceModel(  player_devaddr_t addr,
                                                                                
        StgDriver* driver,
-                                                                               
        ConfigFile* cf, 
+                                                                               
        ConfigFile* cf,
                                                                                
        int section,
-                                                                               
        stg_model_type_t type ) 
+                                                                               
        stg_model_type_t type )
   : Interface( addr, driver, cf, section )
 {
   char* model_name = (char*)cf->ReadString(section, "model", NULL );
-  
+
   if( model_name == NULL )
     {
       PRINT_ERR1( "device \"%s\" uses the Stage driver but has "
@@ -244,22 +244,22 @@
     }
 
   // find a model of the right type
-  this->mod = driver->LocateModel( model_name, 
-                                  &addr, 
+  this->mod = driver->LocateModel( model_name,
+                                  &addr,
                                   type );
-  
+
   if( !this->mod )
     {
       printf( " ERROR! no model available for this device."
              " Check your world and config files.\n" );
-      
+
       exit(-1);
       return;
     }
-  
+
   if( !player_quiet_startup )
     printf( "\"%s\"\n", this->mod->Token() );
-}      
+}
 
 
 // Constructor.  Retrieve options from the configuration file and do any
@@ -269,103 +269,103 @@
 
 StgDriver::StgDriver(ConfigFile* cf, int section)
     : Driver(cf, section, false, 4096 )
-{  
+{
   // init the array of device ids
   this->devices = g_ptr_array_new();
-  
+
   int device_count = cf->GetTupleCount( section, "provides" );
-  
+
   //if( !player_quiet_startup )
-  // {  
-      //printf( "  Stage driver creating %d %s\n", 
-      //      device_count, 
+  // {
+      //printf( "  Stage driver creating %d %s\n",
+      //      device_count,
       //      device_count == 1 ? "device" : "devices" );
   // }
-  
+
   for( int d=0; d<device_count; d++ )
     {
       player_devaddr_t player_addr;
-      
-      if (cf->ReadDeviceAddr( &player_addr, section, 
+
+      if (cf->ReadDeviceAddr( &player_addr, section,
                               "provides", 0, d, NULL) != 0)
        {
          this->SetError(-1);
          return;
-       }  
-            
+       }
+
       if( !player_quiet_startup )
        {
-         printf( " Stage plugin:  %d.%s.%d is ", 
-                 player_addr.robot, 
-                 interf_to_str(player_addr.interf), 
+         printf( " Stage plugin:  %d.%s.%d is ",
+                 player_addr.robot,
+                 interf_to_str(player_addr.interf),
                  player_addr.index );
          fflush(stdout);
        }
-      
-      
+
+
       Interface *ifsrc = NULL;
-      
+
       switch( player_addr.interf )
        {
        case PLAYER_BLOBFINDER_CODE:
          ifsrc = new InterfaceBlobfinder( player_addr,  this, cf, section );
          break;
-                       
+
        case PLAYER_FIDUCIAL_CODE:
                ifsrc = new InterfaceFiducial( player_addr,  this, cf, section 
);
                break;
-                       
-       case PLAYER_LASER_CODE:   
+
+       case PLAYER_LASER_CODE:
                ifsrc = new InterfaceLaser( player_addr,  this, cf, section );
                break;
-                       
-       case PLAYER_POSITION2D_CODE:      
+
+       case PLAYER_POSITION2D_CODE:
                ifsrc = new InterfacePosition( player_addr, this,  cf, section 
);
                break;
-         
+
        case PLAYER_SIMULATION_CODE:
          ifsrc = new InterfaceSimulation( player_addr, this, cf, section );
-         break;          
-         
+         break;
+
        case PLAYER_SONAR_CODE:
          ifsrc = new InterfaceSonar( player_addr,  this, cf, section );
          break;
-                       
+
        case PLAYER_SPEECH_CODE:
                ifsrc = new InterfaceSpeech( player_addr,  this, cf, section );
                break;
-                       
-       //      case PLAYER_CAMERA_CODE:          
+
+       //      case PLAYER_CAMERA_CODE:
        //        ifsrc = new InterfaceCamera( player_addr,  this, cf, section 
);
        //        break;
 
        //        case PLAYER_GRAPHICS2D_CODE:
        //        ifsrc = new InterfaceGraphics2d( player_addr,  this, cf, 
section );
-       //        break;          
-       
+       //        break;
+
        //      case PLAYER_GRAPHICS3D_CODE:
        //              ifsrc = new InterfaceGraphics3d( player_addr,  this, 
cf, section );
-       //              break;    
-                       
-                       
-         
+       //              break;
+
+
+
 //     case PLAYER_LOCALIZE_CODE:
 //       ifsrc = new InterfaceLocalize( player_addr,  this, cf, section );
-//       break;          
-         
+//       break;
+
 //     case PLAYER_MAP_CODE:
 //       ifsrc = new InterfaceMap( player_addr,  this, cf, section );
-//       break;          
-                 
+//       break;
+
 //     case PLAYER_GRIPPER_CODE:
 //       ifsrc = new InterfaceGripper( player_addr,  this, cf, section );
-//       break;          
+//       break;
 
 //     case PLAYER_WIFI_CODE:
 //       ifsrc = new InterfaceWifi( player_addr,  this, cf, section );
 //       break;
 
-//     case PLAYER_POWER_CODE:   
+//     case PLAYER_POWER_CODE:
 //       ifsrc = new InterfacePower( player_addr,  this, cf, section );
 //       break;
 
@@ -375,16 +375,16 @@
 
 //     case PLAYER_BUMPER_CODE:
 //       ifsrc = new InterfaceBumper( player_addr,  this, cf, section );
-//       break;          
+//       break;
 
 
        default:
          PRINT_ERR1( "error: stage driver doesn't support interface type %d\n",
                      player_addr.interf );
          this->SetError(-1);
-         return; 
+         return;
        }
-      
+
       if( ifsrc )
        {
          // attempt to add this interface and we're done
@@ -394,45 +394,45 @@
              this->SetError(-2);
              return;
            }
-         
+
          // store the Interaface in our device list
          g_ptr_array_add( this->devices, ifsrc );
        }
       else
        {
          PRINT_ERR3( "No Stage source found for interface %d:%d:%d",
-                     player_addr.robot, 
-                      player_addr.interf, 
+                     player_addr.robot,
+                      player_addr.interf,
                       player_addr.index );
-         
+
          this->SetError(-3);
          return;
-       } 
+       }
     }
   //puts( "  Stage driver loaded successfully." );
 }
 
-StgModel*  StgDriver::LocateModel( char* basename,  
+Model*  StgDriver::LocateModel( char* basename,
                                   player_devaddr_t* addr,
                                   stg_model_type_t type )
-{  
-  printf( "attempting to find a model under model \"%s\" of type [%d]\n", 
+{
+  printf( "attempting to find a model under model \"%s\" of type [%d]\n",
                         basename, type );
-  
-  StgModel* base_model = world->GetModel( basename );
-  
+
+  Model* base_model = world->GetModel( basename );
+
   if( base_model == NULL )
     {
-      PRINT_ERR1( " Error! can't find a Stage model named \"%s\"", 
+      PRINT_ERR1( " Error! can't find a Stage model named \"%s\"",
                                                basename );
       return NULL;
     }
-  
+
   if( type == MODEL_TYPE_PLAIN ) // if we don't care what type the model is
     return base_model;
-  
+
   //  printf( "found base model %s\n", base_model->Token() );
-  
+
   // we find the first model in the tree that is the right
   // type (i.e. has the right initialization function) and has not
   // been used before
@@ -443,8 +443,8 @@
 
////////////////////////////////////////////////////////////////////////////////
 // Set up the device.  Return 0 if things go well, and -1 otherwise.
 int StgDriver::Setup()
-{   
-  puts("stage driver setup");  
+{
+  puts("stage driver setup");
   world->Start();
   return(0);
 }
@@ -455,9 +455,9 @@
 {
   for( int i=0; i<(int)this->devices->len; i++ )
     {
-      Interface* candidate = 
+      Interface* candidate =
        (Interface*)g_ptr_array_index( this->devices, i );
-      
+
       if( candidate->addr.robot == addr.robot &&
          candidate->addr.interf == addr.interf &&
          candidate->addr.index == addr.index )
@@ -475,9 +475,9 @@
     return 0; // ok
 
   Interface* device = this->LookupDevice( addr );
-  
+
   if( device )
-    {      
+    {
       device->Subscribe();
       return Driver::Subscribe(addr);
     }
@@ -494,10 +494,10 @@
     return 0; // ok
 
   Interface* device = this->LookupDevice( addr );
-  
+
   if( device )
     {
-      device->Unsubscribe();  
+      device->Unsubscribe();
       return Driver::Unsubscribe(addr);
     }
   else
@@ -540,9 +540,9 @@
 // Driver::ProcessMessages() once for each message.
 // Driver::ProcessMessages() is called by StgDriver::Update(), which is
 // called periodically by player.
-int 
-StgDriver::ProcessMessage(QueuePointer &resp_queue, 
-                         player_msghdr * hdr, 
+int
+StgDriver::ProcessMessage(QueuePointer &resp_queue,
+                         player_msghdr * hdr,
                          void * data)
 {
   // find the right interface to handle this config
@@ -554,8 +554,8 @@
   else
   {
     PRINT_WARN3( "can't find interface for device %d.%d.%d",
-                this->device_addr.robot, 
-                this->device_addr.interf, 
+                this->device_addr.robot,
+                this->device_addr.interf,
                 this->device_addr.index );
     return(-1);
   }
@@ -570,15 +570,15 @@
   for( int i=0; i<(int)this->devices->len; i++ )
   {
     Interface* interface = (Interface*)g_ptr_array_index( this->devices, i );
-         
+
     assert( interface );
-        
+
     switch( interface->addr.interf )
       {
       case PLAYER_SIMULATION_CODE:
-                 world->Update();        
+                 world->Update();
                  break;
-                 
+
       default:
                  {
                         // Has enough time elapsed since the last time we 
published on this
@@ -587,7 +587,7 @@
                         // world's update rate (which appears to be stored as 
msec).  - BPG
                         double currtime;
                         GlobalTime->GetTimeDouble(&currtime);
-                        if((currtime - interface->last_publish_time) >= 
+                        if((currtime - interface->last_publish_time) >=
                                 (interface->publish_interval_msec / 1e3))
                                {
                                  interface->Publish();

Modified: code/stage/trunk/libstageplugin/p_driver.h
===================================================================
--- code/stage/trunk/libstageplugin/p_driver.h  2009-01-08 18:38:04 UTC (rev 
7257)
+++ code/stage/trunk/libstageplugin/p_driver.h  2009-01-09 21:03:45 UTC (rev 
7258)
@@ -9,6 +9,7 @@
 
 #include "../libstage/stage_internal.hh"
 
+
 #define DRIVER_ERROR(X) printf( "Stage driver error: %s\n", X )
 
 // foward declare;
@@ -20,46 +21,46 @@
  public:
   // Constructor; need that
   StgDriver(ConfigFile* cf, int section);
-  
+
   // Destructor
   ~StgDriver(void);
-  
+
   // Must implement the following methods.
   virtual int Setup();
   virtual int Shutdown();
-  virtual int ProcessMessage(QueuePointer &resp_queue, 
-                            player_msghdr * hdr, 
+  virtual int ProcessMessage(QueuePointer &resp_queue,
+                            player_msghdr * hdr,
                             void * data);
   virtual int Subscribe(player_devaddr_t addr);
   virtual int Unsubscribe(player_devaddr_t addr);
-    
+
   /// The server thread calls this method frequently. We use it to
   /// check for new commands and configs
   virtual void Update();
-  
+
   /// all player devices share the same Stage world (for now)
-  static StgWorldGui* world;
-  
+  static WorldGui* world;
+
   /// find the device record with this Player id
   Interface* LookupDevice( player_devaddr_t addr );
-  
-  StgModel* LocateModel( char* basename, 
+
+  Model* LocateModel( char* basename,
                         player_devaddr_t* addr,
                         stg_model_type_t type );
-  
- protected: 
-  
+
+ protected:
+
   /// an array of pointers to Interface objects, defined below
-  GPtrArray* devices;  
+  GPtrArray* devices;
 };
 
 
 class Interface
 {
  public:
-  Interface(player_devaddr_t addr,  
+  Interface(player_devaddr_t addr,
             StgDriver* driver,
-            ConfigFile* cf, 
+            ConfigFile* cf,
             int section );
 
   virtual ~Interface( void ){ /* TODO: clean up*/ };
@@ -67,9 +68,9 @@
   player_devaddr_t addr;
   double last_publish_time;
   double publish_interval_msec;
-  
+
   StgDriver* driver; // the driver instance that created this device
-  
+
   virtual int ProcessMessage(QueuePointer &resp_queue,
                                     player_msghdr_t* hdr,
                             void* data) { return(-1); } // empty implementation
@@ -82,7 +83,7 @@
 
 class InterfaceSimulation : public Interface
 {
- public: 
+ public:
   InterfaceSimulation( player_devaddr_t addr,  StgDriver* driver,ConfigFile* 
cf, int section );
   virtual ~InterfaceSimulation( void ){ /* TODO: clean up*/ };
   virtual int ProcessMessage(QueuePointer & resp_queue,
@@ -102,8 +103,8 @@
                  int section,
                  stg_model_type_t type );
 
-  StgModel* mod;
-  
+  Model* mod;
+
   virtual ~InterfaceModel( void ){ /* TODO: clean up*/ };
 
   virtual void Subscribe( void ){ this->mod->Subscribe(); };
@@ -113,7 +114,7 @@
 
 class InterfacePosition : public InterfaceModel
 {
- public: 
+ public:
   InterfacePosition( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, 
int section );
   virtual ~InterfacePosition( void ){ /* TODO: clean up*/ };
   virtual void Publish( void );
@@ -121,10 +122,10 @@
                              player_msghdr_t* hdr,
                              void* data);
 };
- 
+
 class InterfaceGripper : public InterfaceModel
 {
- public: 
+ public:
   InterfaceGripper( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, 
int section );
   virtual ~InterfaceGripper( void ){ /* TODO: clean up*/ };
   virtual int ProcessMessage(QueuePointer & resp_queue,
@@ -135,7 +136,7 @@
 
 class InterfaceWifi : public InterfaceModel
 {
- public: 
+ public:
   InterfaceWifi( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, int 
section );
   virtual ~InterfaceWifi( void ){ /* TODO: clean up*/ };
   virtual int ProcessMessage(QueuePointer & resp_queue,
@@ -146,7 +147,7 @@
 
 class InterfaceSpeech : public InterfaceModel
 {
- public: 
+ public:
   InterfaceSpeech( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, 
int section );
   virtual ~InterfaceSpeech( void ){ /* TODO: clean up*/ };
   virtual int ProcessMessage(QueuePointer & resp_queue,
@@ -159,7 +160,7 @@
 {
   private:
     int scan_id;
- public: 
+ public:
   InterfaceLaser( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, 
int section );
   virtual ~InterfaceLaser( void ){ /* TODO: clean up*/ };
   virtual int ProcessMessage(QueuePointer & resp_queue,
@@ -170,20 +171,20 @@
 
 class InterfacePower : public InterfaceModel
 {
- public: 
+ public:
   InterfacePower( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, 
int section );
   virtual ~InterfacePower( void ){ /* TODO: clean up*/ };
-  
-  virtual int ProcessMessage( QueuePointer & resp_queue, 
-                             player_msghdr * hdr, 
+
+  virtual int ProcessMessage( QueuePointer & resp_queue,
+                             player_msghdr * hdr,
                              void * data );
-  
+
   virtual void Publish( void );
 };
 
 class InterfaceFiducial : public InterfaceModel
 {
- public: 
+ public:
   InterfaceFiducial( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, 
int section );
   virtual ~InterfaceFiducial( void ){ /* TODO: clean up*/ };
 
@@ -193,62 +194,62 @@
                              void* data);
 };
 
- 
+
 class InterfaceBlobfinder : public InterfaceModel
 {
- public: 
+ public:
   InterfaceBlobfinder( player_devaddr_t addr, StgDriver* driver, ConfigFile* 
cf, int section );
   virtual ~InterfaceBlobfinder( void ){ /* TODO: clean up*/ };
-  
-  virtual int ProcessMessage( QueuePointer & resp_queue, 
-                             player_msghdr * hdr, 
+
+  virtual int ProcessMessage( QueuePointer & resp_queue,
+                             player_msghdr * hdr,
                              void * data );
   virtual void Publish( void );
 };
 
 class InterfacePtz : public InterfaceModel
 {
- public: 
+ public:
   InterfacePtz( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, int 
section );
   virtual ~InterfacePtz( void ){ /* TODO: clean up*/ };
-  
-  virtual int ProcessMessage( QueuePointer & resp_queue, 
-                             player_msghdr * hdr, 
+
+  virtual int ProcessMessage( QueuePointer & resp_queue,
+                             player_msghdr * hdr,
                              void * data );
   virtual void Publish( void );
 };
 
 class InterfaceSonar : public InterfaceModel
 {
- public: 
+ public:
   InterfaceSonar( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, 
int section );
   virtual ~InterfaceSonar( void ){ /* TODO: clean up*/ };
-  
-  virtual int ProcessMessage( QueuePointer & resp_queue, 
-                             player_msghdr * hdr, 
+
+  virtual int ProcessMessage( QueuePointer & resp_queue,
+                             player_msghdr * hdr,
                              void * data );
   virtual void Publish( void );
 };
- 
 
+
 class InterfaceBumper : public InterfaceModel
 {
- public: 
+ public:
   InterfaceBumper( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, 
int section );
   virtual ~InterfaceBumper( void ){ /* TODO: clean up*/ };
-  
-  virtual int ProcessMessage( QueuePointer & resp_queue, 
-                             player_msghdr * hdr, 
+
+  virtual int ProcessMessage( QueuePointer & resp_queue,
+                             player_msghdr * hdr,
                              void * data );
   virtual void Publish( void );
 };
- 
+
 class InterfaceLocalize : public InterfaceModel
 {
- public: 
-  InterfaceLocalize( player_devaddr_t addr, 
-                    StgDriver* driver, 
-                    ConfigFile* cf, 
+ public:
+  InterfaceLocalize( player_devaddr_t addr,
+                    StgDriver* driver,
+                    ConfigFile* cf,
                     int section );
 
   virtual ~InterfaceLocalize( void ){ /* TODO: clean up*/ };
@@ -261,22 +262,22 @@
 
 class InterfaceMap : public InterfaceModel
 {
- public: 
+ public:
   InterfaceMap( player_devaddr_t addr, StgDriver* driver, ConfigFile* cf, int 
section );
   virtual ~InterfaceMap( void ){ /* TODO: clean up*/ };
-  
-  virtual int ProcessMessage( QueuePointer & resp_queue, 
-                             player_msghdr * hdr, 
+
+  virtual int ProcessMessage( QueuePointer & resp_queue,
+                             player_msghdr * hdr,
                              void * data );
   //virtual void Publish( void );
-  
+
   // called by ProcessMessage to handle individual messages
 
-  int HandleMsgReqInfo( QueuePointer & resp_queue, 
-                       player_msghdr * hdr, 
+  int HandleMsgReqInfo( QueuePointer & resp_queue,
+                       player_msghdr * hdr,
                        void * data );
-  int HandleMsgReqData( QueuePointer & resp_queue, 
-                       player_msghdr * hdr, 
+  int HandleMsgReqData( QueuePointer & resp_queue,
+                       player_msghdr * hdr,
                        void * data );
 };
 
@@ -285,7 +286,7 @@
  public:
   InterfaceGraphics3d( player_devaddr_t addr, StgDriver* driver, ConfigFile* 
cf, int section );
   virtual ~InterfaceGraphics3d( void );
-  
+
   virtual int ProcessMessage( QueuePointer & resp_queue,
                              player_msghdr * hdr,
                              void * data );
@@ -298,24 +299,24 @@
   GList* commands; // list of drawing commands received since the last CLEAR
   bool rebuild_displaylist;
   int displaylist;
-  
+
   // clear the display
   void Clear( void );
 };
 
 /** Replaces Player's real time clock object */
 class StTime : public PlayerTime
-{ 
- private: 
+{
+ private:
   StgDriver* driver;
-  
- public: 
+
+ public:
  // Constructor
   StTime( StgDriver* driver );
- 
+
  // Destructor
  virtual ~StTime();
- 
+
  // Get the simulator time
  int GetTime(struct timeval* time);
  int GetTimeDouble(double* time);

Modified: code/stage/trunk/libstageplugin/p_fiducial.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_fiducial.cc       2009-01-08 18:38:04 UTC 
(rev 7257)
+++ code/stage/trunk/libstageplugin/p_fiducial.cc       2009-01-09 21:03:45 UTC 
(rev 7258)
@@ -1,8 +1,8 @@
 /*
  *  Player - One Hell of a Robot Server
  *  Copyright (C) 2004, 2005 Richard Vaughan
- *                      
- * 
+ *
+ *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
  *  the Free Software Foundation; either version 2 of the License, or
@@ -28,7 +28,7 @@
 
 // DOCUMENTATION
 
-/** 
+/**
 @addtogroup player
 @par Fiducial interface
 - PLAYER_FIDUCIAL_DATA_SCAN
@@ -47,21 +47,21 @@
 #include "p_driver.h"
 
 
-InterfaceFiducial::InterfaceFiducial(  player_devaddr_t addr, 
-                                      StgDriver* driver, 
-                                      ConfigFile* cf, 
+InterfaceFiducial::InterfaceFiducial(  player_devaddr_t addr,
+                                      StgDriver* driver,
+                                      ConfigFile* cf,
                                       int section )
   : InterfaceModel( addr, driver, cf, section, MODEL_TYPE_FIDUCIAL )
 {
 }
 
 void InterfaceFiducial::Publish( void )
-{  
+{
   player_fiducial_data_t pdata;
   memset( &pdata, 0, sizeof(pdata) );
-  
-  StgModelFiducial* fidmod = (StgModelFiducial*)this->mod;
 
+  ModelFiducial* fidmod = (ModelFiducial*)this->mod;
+
   if( fidmod->fiducial_count > 0 )
     {
                stg_fiducial_t* fids = fidmod->fiducials;
@@ -69,15 +69,15 @@
 
                pdata.fiducials_count = fidmod->fiducial_count;
                pdata.fiducials = new 
player_fiducial_item_t[pdata.fiducials_count];
-               
+
       for( int i=0; i<(int)pdata.fiducials_count; i++ )
-                 {                      
+                 {
                         pdata.fiducials[i].id = fids[i].id;
-                        
-                        // 2D x,y only   
+
+                        // 2D x,y only
                         double xpos = fids[i].range * cos(fids[i].bearing);
                         double ypos = fids[i].range * sin(fids[i].bearing);
-                        
+
                         pdata.fiducials[i].pose.px = xpos;
                         pdata.fiducials[i].pose.py = ypos;
                         pdata.fiducials[i].pose.pz = 0.0;
@@ -86,7 +86,7 @@
                         pdata.fiducials[i].pose.pyaw = fids[i].geom.a;
                  }
     }
-  
+
   // publish this data
   this->driver->Publish( this->addr,
                                                                 
PLAYER_MSGTYPE_DATA,
@@ -102,82 +102,84 @@
                                                                                
                  void* data )
 {
   //printf("got fiducial request\n");
-  
+
   // Is it a request to get the geometry?
-  if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-                           PLAYER_FIDUCIAL_REQ_GET_GEOM, 
+  if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+                           PLAYER_FIDUCIAL_REQ_GET_GEOM,
                            this->addr))
     {
       Geom geom = mod->GetGeom();
       Pose pose = mod->GetPose();
-      
+
       // fill in the geometry data formatted player-like
       player_laser_geom_t pgeom;
       pgeom.pose.px = pose.x;
       pgeom.pose.py = pose.y;
-      pgeom.pose.pz = pose.z;      
-      pgeom.pose.proll = 0.0;      
-      pgeom.pose.ppitch = 0.0;      
-      pgeom.pose.pyaw = pose.a;      
+      pgeom.pose.pz = pose.z;
+      pgeom.pose.proll = 0.0;
+      pgeom.pose.ppitch = 0.0;
+      pgeom.pose.pyaw = pose.a;
       pgeom.size.sl = geom.size.x;
       pgeom.size.sw = geom.size.y;
-      
+
       this->driver->Publish(this->addr, resp_queue,
-                                                                        
PLAYER_MSGTYPE_RESP_ACK, 
+                                                                        
PLAYER_MSGTYPE_RESP_ACK,
                                                                         
PLAYER_FIDUCIAL_REQ_GET_GEOM,
                                                                         
(void*)&pgeom, sizeof(pgeom), NULL);
       return(0);
     }
-  else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-                                                                               
  PLAYER_FIDUCIAL_REQ_SET_ID, 
+  else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+                                                                               
  PLAYER_FIDUCIAL_REQ_SET_ID,
                                                                                
  this->addr))
-    {  
+    {
       if( hdr->size == sizeof(player_fiducial_id_t) )
                  {
-                        // copy the new ID 
+                        // copy the new ID
                         player_fiducial_id_t* incoming = 
(player_fiducial_id_t*)data;
-                        
+
                         // Stage uses a simple int for IDs.
                         int id = incoming->id;
-                        
+
                         mod->SetFiducialReturn( id );
-                        
+
                         player_fiducial_id_t pid;
                         pid.id = id;
-                        
+
                         // acknowledge, including the new ID
                         this->driver->Publish(this->addr, resp_queue,
-                                                                               
  PLAYER_MSGTYPE_RESP_ACK, 
+                                                                               
  PLAYER_MSGTYPE_RESP_ACK,
                                                                                
  PLAYER_FIDUCIAL_REQ_SET_ID,
                                                                                
  (void*)&pid, sizeof(pid) );
                  }
       else
                  {
                         PRINT_ERR2("Incorrect packet size setting fiducial ID 
(%d/%d)",
-                                                       (int)hdr->size, 
(int)sizeof(player_fiducial_id_t) );      
+                                                       (int)hdr->size, 
(int)sizeof(player_fiducial_id_t) );
                         return(-1); // error - NACK is sent automatically
                  }
-    }  
-  else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-                                                                               
  PLAYER_FIDUCIAL_REQ_GET_ID, 
+    }
+  else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+                                                                               
  PLAYER_FIDUCIAL_REQ_GET_ID,
                                                                                
  this->addr))
     {
       // fill in the data formatted player-like
+#warning disabled this bit
       player_fiducial_id_t pid;
-      pid.id = mod->FiducialReturn();
-      
+//      pid.id = mod->FiducialReturn();
+      pid.id = 0;
+
       // acknowledge, including the new ID
       this->driver->Publish(this->addr, resp_queue,
-                                                                        
PLAYER_MSGTYPE_RESP_ACK, 
+                                                                        
PLAYER_MSGTYPE_RESP_ACK,
                                                                         
PLAYER_FIDUCIAL_REQ_GET_ID,
-                                                                        
(void*)&pid, sizeof(pid) );      
-    }      
+                                                                        
(void*)&pid, sizeof(pid) );
+    }
   /*    case PLAYER_FIDUCIAL_SET_FOV:
-                 
+
                  if( len == sizeof(player_fiducial_fov_t) )
                  {
                  player_fiducial_fov_t* pfov = (player_fiducial_fov_t*)src;
-                 
+
          // convert from player to stage FOV packets
          stg_fiducial_config_t setcfg;
          memset( &setcfg, 0, sizeof(setcfg) );
@@ -185,20 +187,20 @@
          setcfg.max_range_id = (uint16_t)ntohs(pfov->max_range) / 1000.0;
          setcfg.max_range_anon = setcfg.max_range_id;
          setcfg.fov = DTOR((uint16_t)ntohs(pfov->view_angle));
-         
+
          //printf( "setting fiducial FOV to min %f max %f fov %f\n",
          //  setcfg.min_range, setcfg.max_range_anon, setcfg.fov );
-         
+
          //stg_model_set_config( this->mod, &setcfg, sizeof(setcfg));
-         stg_model_set_property( this->mod, "fiducial_cfg", 
-                                 &setcfg, sizeof(setcfg)); 
-       }    
+         stg_model_set_property( this->mod, "fiducial_cfg",
+                                 &setcfg, sizeof(setcfg));
+       }
       else
        PRINT_ERR2("Incorrect packet size setting fiducial FOV (%d/%d)",
-                     (int)len, (int)sizeof(player_fiducial_fov_t) );      
-      
+                     (int)len, (int)sizeof(player_fiducial_fov_t) );
+
       // deliberate no-break - SET_FOV needs the current FOV as a reply
-      
+
     case PLAYER_FIDUCIAL_GET_FOV:
       {
        stg_fiducial_config_t *cfg = (stg_fiducial_config_t*)
@@ -210,23 +212,23 @@
        pfov.min_range = htons((uint16_t)(1000.0 * cfg->min_range));
        pfov.max_range = htons((uint16_t)(1000.0 * cfg->max_range_anon));
        pfov.view_angle = htons((uint16_t)RTOD(cfg->fov));
-       
-       if( this->driver->PutReply(  this->id, client, PLAYER_MSGTYPE_RESP_ACK, 
+
+       if( this->driver->PutReply(  this->id, client, PLAYER_MSGTYPE_RESP_ACK,
                                       &pfov, sizeof(pfov), NULL ) != 0 )
          DRIVER_ERROR("PutReply() failed for "
-                      "PLAYER_FIDUCIAL_GET_FOV or PLAYER_FIDUCIAL_SET_FOV");   
   
+                      "PLAYER_FIDUCIAL_GET_FOV or PLAYER_FIDUCIAL_SET_FOV");
       }
       break;
   */
-  
+
   else
     {
       // Don't know how to handle this message.
       PRINT_WARN2( "stg_fiducial doesn't support msg with type/subtype %d/%d",
                                                 hdr->type, hdr->subtype);
       return(-1);
-    }  
-  
+    }
+
   return 0;
 }
 

Modified: code/stage/trunk/libstageplugin/p_laser.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_laser.cc  2009-01-08 18:38:04 UTC (rev 
7257)
+++ code/stage/trunk/libstageplugin/p_laser.cc  2009-01-09 21:03:45 UTC (rev 
7258)
@@ -1,8 +1,8 @@
 /*
  *  Player - One Hell of a Robot Server
  *  Copyright (C) 2004, 2005 Richard Vaughan
- *                      
- * 
+ *
+ *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
  *  the Free Software Foundation; either version 2 of the License, or
@@ -28,7 +28,7 @@
 
 // DOCUMENTATION ------------------------------------------------------------
 
-/** @addtogroup player 
+/** @addtogroup player
 @par Laser interface
 - PLAYER_LASER_DATA_SCAN
 - PLAYER_LASER_REQ_SET_CONFIG
@@ -38,26 +38,26 @@
 
 // CODE ----------------------------------------------------------------------
 
-#include "p_driver.h" 
+#include "p_driver.h"
 
-InterfaceLaser::InterfaceLaser( player_devaddr_t addr, 
+InterfaceLaser::InterfaceLaser( player_devaddr_t addr,
                                StgDriver* driver,
                                ConfigFile* cf,
                                int section )
   : InterfaceModel( addr, driver, cf, section, MODEL_TYPE_LASER )
-{ 
+{
   this->scan_id = 0;
 }
 
 void InterfaceLaser::Publish( void )
 {
-  StgModelLaser* mod = (StgModelLaser*)this->mod;
+  ModelLaser* mod = (ModelLaser*)this->mod;
   stg_laser_sample_t* samples = mod->GetSamples();
 
   // don't publish anything until we have some real data
   if( samples == NULL )
     return;
-  
+
   player_laser_data_t pdata;
   memset( &pdata, 0, sizeof(pdata) );
 
@@ -68,17 +68,17 @@
   pdata.max_range = cfg.range_bounds.max;
   pdata.ranges_count = pdata.intensity_count = cfg.sample_count;
   pdata.id = this->scan_id++;
-  
+
   pdata.ranges = new float[pdata.ranges_count];
   pdata.intensity = new uint8_t[pdata.ranges_count];
-  
+
   for( unsigned int i=0; i<cfg.sample_count; i++ )
     {
       //printf( "range %d %d\n", i, samples[i].range);
       pdata.ranges[i] = samples[i].range;
       pdata.intensity[i] = (uint8_t)samples[i].reflectance;
     }
-  
+
   // Write laser data
   this->driver->Publish(this->addr,
                        PLAYER_MSGTYPE_DATA,
@@ -93,11 +93,11 @@
                                   player_msghdr_t* hdr,
                                   void* data)
 {
-  StgModelLaser* mod = (StgModelLaser*)this->mod;
+  ModelLaser* mod = (ModelLaser*)this->mod;
 
   // Is it a request to set the laser's config?
-  if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-                           PLAYER_LASER_REQ_SET_CONFIG, 
+  if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+                           PLAYER_LASER_REQ_SET_CONFIG,
                            this->addr))
   {
 
@@ -109,33 +109,33 @@
       // int intensity = plc->intensity;
 
       stg_laser_cfg_t cfg = mod->GetConfig();
-               
-         PRINT_DEBUG3( "laser config was: resolution %d, fov %.6f, interval 
%d\n", 
+
+         PRINT_DEBUG3( "laser config was: resolution %d, fov %.6f, interval 
%d\n",
                          cfg.resolution, cfg.fov, cfg.interval );
-     
+
          cfg.fov = plc->max_angle - plc->min_angle;
          cfg.resolution = (uint32_t) ( cfg.fov / ( cfg.sample_count * 
plc->resolution ) );
-         if ( cfg.resolution < 1 ) 
+         if ( cfg.resolution < 1 )
                  cfg.resolution = 1;
          cfg.interval = (stg_usec_t) ( 1.0E6 / plc->scanning_frequency );
-               
-         PRINT_DEBUG3( "setting laser config: resolution %d, fov %.6f, 
interval %d\n", 
+
+         PRINT_DEBUG3( "setting laser config: resolution %d, fov %.6f, 
interval %d\n",
                          cfg.resolution, cfg.fov, cfg.interval );
-      
+
          // Range resolution is currently locked to the world setting
          //  and intensity values are always read.  The relevant settings
          //  are ignored.
-               
+
       mod->SetConfig( cfg );
 
       this->driver->Publish(this->addr, resp_queue,
-                           PLAYER_MSGTYPE_RESP_ACK, 
+                           PLAYER_MSGTYPE_RESP_ACK,
                            PLAYER_LASER_REQ_SET_CONFIG);
       return(0);
     }
     else
     {
-      PRINT_ERR2("config request len is invalid (%d != %d)", 
+      PRINT_ERR2("config request len is invalid (%d != %d)",
                 (int)hdr->size, (int)sizeof(player_laser_config_t));
 
       return(-1);
@@ -145,7 +145,7 @@
   else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
                                  PLAYER_LASER_REQ_GET_CONFIG,
                                  this->addr))
-  {   
+  {
     if( hdr->size == 0 )
     {
       stg_laser_cfg_t cfg = mod->GetConfig();
@@ -161,7 +161,7 @@
          plc.scanning_frequency = 1.0E6 / cfg.interval;
 
       this->driver->Publish(this->addr, resp_queue,
-                           PLAYER_MSGTYPE_RESP_ACK, 
+                           PLAYER_MSGTYPE_RESP_ACK,
                            PLAYER_LASER_REQ_GET_CONFIG,
                            (void*)&plc, sizeof(plc), NULL);
       return(0);
@@ -176,7 +176,7 @@
   else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
                                  PLAYER_LASER_REQ_GET_GEOM,
                                  this->addr))
-  {    
+  {
     if(hdr->size == 0)
     {
       Geom geom = this->mod->GetGeom();
@@ -192,7 +192,7 @@
       pgeom.size.sw = geom.size.y;
 
       this->driver->Publish(this->addr, resp_queue,
-                           PLAYER_MSGTYPE_RESP_ACK, 
+                           PLAYER_MSGTYPE_RESP_ACK,
                            PLAYER_LASER_REQ_GET_GEOM,
                            (void*)&pgeom, sizeof(pgeom), NULL);
       return(0);

Modified: code/stage/trunk/libstageplugin/p_position.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_position.cc       2009-01-08 18:38:04 UTC 
(rev 7257)
+++ code/stage/trunk/libstageplugin/p_position.cc       2009-01-09 21:03:45 UTC 
(rev 7258)
@@ -60,7 +60,7 @@
                                       player_msghdr_t* hdr,
                                       void* data)
 {
-  StgModelPosition* mod = (StgModelPosition*)this->mod;
+  ModelPosition* mod = (ModelPosition*)this->mod;
 
   // Is it a new motor command?
   if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD, 
@@ -268,7 +268,7 @@
 {
   //puts( "publishing position data" ); 
 
-  StgModelPosition* mod = (StgModelPosition*)this->mod;
+  ModelPosition* mod = (ModelPosition*)this->mod;
   
   //printf( "stage position data: %.2f,%.2f,%.2f\n",
   //  data->pose.x, data->pose.y, data->pose.a );

Modified: code/stage/trunk/libstageplugin/p_simulation.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_simulation.cc     2009-01-08 18:38:04 UTC 
(rev 7257)
+++ code/stage/trunk/libstageplugin/p_simulation.cc     2009-01-09 21:03:45 UTC 
(rev 7258)
@@ -1,8 +1,8 @@
 /*
  *  Player - One Hell of a Robot Server
  *  Copyright (C) 2004, 2005 Richard Vaughan
- *                      
- * 
+ *
+ *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
  *  the Free Software Foundation; either version 2 of the License, or
@@ -28,7 +28,7 @@
 
 // DOCUMENTATION ------------------------------------------------------------
 
-/** @addtogroup player 
+/** @addtogroup player
 @par Simulation interface
 - PLAYER_SIMULATION_REQ_SET_POSE2D
 - PLAYER_SIMULATION_REQ_GET_POSE2D
@@ -62,22 +62,22 @@
 
 
////////////////////////////////////////////////////////////////////////////////////
 
-// 
+//
 // SIMULATION INTERFACE
 //
-InterfaceSimulation::InterfaceSimulation( player_devaddr_t addr, 
+InterfaceSimulation::InterfaceSimulation( player_devaddr_t addr,
                                          StgDriver* driver,
-                                         ConfigFile* cf, 
+                                         ConfigFile* cf,
                                          int section )
   : Interface( addr, driver, cf, section )
 {
   printf( "a Stage world" ); fflush(stdout);
   //puts( "InterfaceSimulation constructor" );
-    
+
   Stg::Init( &player_argc, &player_argv );
 
   const char* worldfile_name = cf->ReadString(section, "worldfile", NULL );
-  
+
   if( worldfile_name == NULL )
     {
       PRINT_ERR1( "device \"%s\" uses the Stage driver but has "
@@ -87,94 +87,94 @@
                  worldfile_name );
       return; // error
     }
-  
+
   char fullname[MAXPATHLEN];
-  
+
   if( worldfile_name[0] == '/' )
     strcpy( fullname, worldfile_name );
   else
     {
       char *tmp = strdup(cf->filename);
-      snprintf( fullname, MAXPATHLEN, 
-               "%s/%s", dirname(tmp), worldfile_name );      
+      snprintf( fullname, MAXPATHLEN,
+               "%s/%s", dirname(tmp), worldfile_name );
       free(tmp);
     }
-  
+
   // a little sanity testing
   if( !g_file_test( fullname, G_FILE_TEST_EXISTS ) )
     {
       PRINT_ERR1( "worldfile \"%s\" does not exist", worldfile_name );
       return;
     }
-  
+
   // create a passel of Stage models in the local cache based on the
   // worldfile
-  
-  StgDriver::world = new StgWorldGui( 800,840, "Player/Stage" );
+
+  StgDriver::world = new WorldGui( 800,840, "Player/Stage" );
   assert(StgDriver::world);
 
   puts("");
   StgDriver::world->Load( fullname );
   //printf( " done.\n" );
-  
+
   // poke the P/S name into the window title bar
 //   if( StgDriver::world )
 //     {
 //       char txt[128];
 //       snprintf( txt, 128, "Player/Stage: %s", StgDriver::world->token );
-//       StgDriverstg_world_set_title(StgDriver::world, txt ); 
+//       StgDriverstg_world_set_title(StgDriver::world, txt );
 //     }
 
   // steal the global clock - a bit aggressive, but a simple approach
 
   if( GlobalTime ) delete GlobalTime;
   assert( (GlobalTime = new StTime( driver ) ));
-  
+
   // start the simulation
   // printf( "  Starting world clock... " ); fflush(stdout);
   //stg_world_resume( world );
-  
+
   StgDriver::world->Start();
-    
+
   // this causes Driver::Update() to be called even when the device is
   // not subscribed
-  driver->alwayson = TRUE;    
+  driver->alwayson = TRUE;
 
   puts( "" ); // end the Stage startup line
-}      
+}
 
 int InterfaceSimulation::ProcessMessage(QueuePointer &resp_queue,
                                         player_msghdr_t* hdr,
                                         void* data)
 {
        // Is it a request to get a model's pose in 2D?
-       if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-                                                                 
PLAYER_SIMULATION_REQ_GET_POSE2D, 
+       if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+                                                                 
PLAYER_SIMULATION_REQ_GET_POSE2D,
                                                                  this->addr))
     {
-               player_simulation_pose2d_req_t* req = 
+               player_simulation_pose2d_req_t* req =
                        (player_simulation_pose2d_req_t*)data;
-               
+
                PRINT_DEBUG1( "Stage: received request for the 2D position of 
object \"%s\"\n", req->name );
-               
-               // look up the named model      
-               StgModel* mod = StgDriver::world->GetModel( req->name );
-               
+
+               // look up the named model
+               Model* mod = StgDriver::world->GetModel( req->name );
+
                if( mod )
                {
                        Pose pose = mod->GetPose();
-                       
+
                        PRINT_DEBUG3( "Stage: returning location [ %.2f, %.2f, 
%.2f ]\n",
                                                  pose.x, pose.y, pose.a );
-               
+
                        player_simulation_pose2d_req_t reply;
                        memcpy( &reply, req, sizeof(reply));
                        reply.pose.px = pose.x;
                        reply.pose.py = pose.y;
                        reply.pose.pa = pose.a;
-                       
-                       this->driver->Publish( this->addr, resp_queue, 
-                                                                 
PLAYER_MSGTYPE_RESP_ACK, 
+
+                       this->driver->Publish( this->addr, resp_queue,
+                                                                 
PLAYER_MSGTYPE_RESP_ACK,
                                                                  
PLAYER_SIMULATION_REQ_GET_POSE2D,
                                                                  
(void*)&reply, sizeof(reply), NULL );
                        return(0);
@@ -185,28 +185,28 @@
                        return(-1);
                }
        }
-       
+
        // Is it a request to set a model's pose in 2D?
-       if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-                                                  
PLAYER_SIMULATION_REQ_SET_POSE2D, 
+       if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+                                                  
PLAYER_SIMULATION_REQ_SET_POSE2D,
                                                   this->addr))
        {
-               player_simulation_pose2d_req_t* req = 
+               player_simulation_pose2d_req_t* req =
                                (player_simulation_pose2d_req_t*)data;
 
                // look up the named model
-               StgModel* mod = StgDriver::world->GetModel( req->name );
+               Model* mod = StgDriver::world->GetModel( req->name );
 
                if( mod )
                {
                        PRINT_DEBUG4( "Stage: moving \"%s\" to [ %.2f, %.2f, 
%.2f ]\n",
                                                  req->name, req->pose.px, 
req->pose.py, req->pose.pa );
-                       
+
                        Pose pose = mod->GetPose();
                        pose.x = req->pose.px;
                        pose.y = req->pose.py;
                        pose.a = req->pose.pa;
-                       
+
                        mod->SetPose( pose );
 
                        this->driver->Publish(this->addr, resp_queue,
@@ -220,27 +220,27 @@
                        return(-1);
                }
        }
-       
+
        // Is it a request to get a model's pose in 3D?
-       else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-                                                                 
PLAYER_SIMULATION_REQ_GET_POSE3D, 
+       else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+                                                                 
PLAYER_SIMULATION_REQ_GET_POSE3D,
                                                                  this->addr))
     {
-               player_simulation_pose3d_req_t* req = 
+               player_simulation_pose3d_req_t* req =
                (player_simulation_pose3d_req_t*)data;
-               
+
                PRINT_DEBUG1( "Stage: received request for the 3D position of 
object \"%s\"\n", req->name );
-               
-               // look up the named model      
-               StgModel* mod = StgDriver::world->GetModel( req->name );
-               
+
+               // look up the named model
+               Model* mod = StgDriver::world->GetModel( req->name );
+
                if( mod )
                {
                        Pose pose = mod->GetPose();
-                       
+
                        PRINT_DEBUG4( "Stage: returning location [ %.2f, %.2f, 
%.2f, %.2f ]\n",
                                                  pose.x, pose.y, pose.z, 
pose.a );
-                       
+
                        player_simulation_pose3d_req_t reply;
                        memcpy( &reply, req, sizeof(reply));
                        reply.pose.px = pose.x;
@@ -250,9 +250,9 @@
                        reply.pose.ppitch = 0; // currently unused
                        reply.pose.pyaw = pose.a;
                        reply.simtime = mod->GetWorld()->SimTimeNow(); // time 
in microseconds
-                       
-                       this->driver->Publish( this->addr, resp_queue, 
-                                                                 
PLAYER_MSGTYPE_RESP_ACK, 
+
+                       this->driver->Publish( this->addr, resp_queue,
+                                                                 
PLAYER_MSGTYPE_RESP_ACK,
                                                                  
PLAYER_SIMULATION_REQ_GET_POSE3D,
                                                                  
(void*)&reply, sizeof(reply), NULL );
                        return(0);
@@ -263,32 +263,32 @@
                        return(-1);
                }
        }
-       
+
        // Is it a request to set a model's pose in 3D?
-       if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-                                                        
PLAYER_SIMULATION_REQ_SET_POSE3D, 
+       if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+                                                        
PLAYER_SIMULATION_REQ_SET_POSE3D,
                                                         this->addr))
        {
-               player_simulation_pose3d_req_t* req = 
+               player_simulation_pose3d_req_t* req =
                (player_simulation_pose3d_req_t*)data;
-               
+
                // look up the named model
-               StgModel* mod = StgDriver::world->GetModel( req->name );
-               
+               Model* mod = StgDriver::world->GetModel( req->name );
+
                if( mod )
                {
                        PRINT_DEBUG5( "Stage: moving \"%s\" to [ %.2f, %.2f, 
%.2f %.2f ]\n",
                                                  req->name, req->pose.px, 
req->pose.py, req->pose.pz, req->pose.pyaw );
-                       
+
                        Pose pose = mod->GetPose();
                        pose.x = req->pose.px;
                        pose.y = req->pose.py;
                        pose.z = req->pose.pz;
                        pose.a = req->pose.pyaw;
                        // roll and pitch are unused
-                       
+
                        mod->SetPose( pose );
-                       
+
                        this->driver->Publish(this->addr, resp_queue,
                                                                  
PLAYER_MSGTYPE_RESP_ACK,
                                                                  
PLAYER_SIMULATION_REQ_SET_POSE3D);
@@ -300,23 +300,23 @@
                        return(-1);
                }
        }
-       
-       
+
+
        // Is it a request to set a model's property?
-       else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-                               PLAYER_SIMULATION_REQ_SET_PROPERTY, 
+       else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+                               PLAYER_SIMULATION_REQ_SET_PROPERTY,
                                this->addr))
     {
-               player_simulation_property_req_t* req = 
+               player_simulation_property_req_t* req =
                        (player_simulation_property_req_t*)data;
-      
-               // look up the named model      
-               StgModel* mod = StgDriver::world->GetModel( req->name );
-                       
+
+               // look up the named model
+               Model* mod = StgDriver::world->GetModel( req->name );
+
                if( mod )
                {
-                       int ack = 
-                       mod->SetProperty( req->prop, 
+                       int ack =
+                       mod->SetProperty( req->prop,
                                          (void*)req->value );
 
                        this->driver->Publish(this->addr, resp_queue,
@@ -332,22 +332,22 @@
        }
 
        // Is it a request to get a model's property?
-//     else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ, 
-//                                                               
PLAYER_SIMULATION_REQ_GET_PROPERTY, 
+//     else if(Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
+//                                                               
PLAYER_SIMULATION_REQ_GET_PROPERTY,
 //                                                               this->addr))
 //    {
-//             player_simulation_property_req_t* req = 
+//             player_simulation_property_req_t* req =
 //                     (player_simulation_property_req_t*)data;
-//             
-//             // look up the named model      
-//             StgModel* mod = StgDriver::world->GetModel( req->name );
-//             
+//
+//             // look up the named model
+//             Model* mod = StgDriver::world->GetModel( req->name );
+//
 //             if( mod )
 //             {
-//                     
+//
 //                     // This is probably wrong
 //                     req->value = (char*)mod->GetProperty( req->prop );
-//                     
+//
 //                     this->driver->Publish(this->addr, resp_queue,
 //                                                               
PLAYER_MSGTYPE_RESP_ACK,
 //                                                               
PLAYER_SIMULATION_REQ_GET_PROPERTY);
@@ -359,8 +359,8 @@
 //                     return(-1);
 //             }
 //     }
-       
-       
+
+
        else
        {
                // Don't know how to handle this message.

Modified: code/stage/trunk/libstageplugin/p_sonar.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_sonar.cc  2009-01-08 18:38:04 UTC (rev 
7257)
+++ code/stage/trunk/libstageplugin/p_sonar.cc  2009-01-09 21:03:45 UTC (rev 
7258)
@@ -54,7 +54,7 @@
 
 void InterfaceSonar::Publish( void )
 {
-  StgModelRanger* mod = (StgModelRanger*)this->mod;
+  ModelRanger* mod = (ModelRanger*)this->mod;
 
   if( mod->samples == NULL )
     return;
@@ -99,7 +99,7 @@
                            PLAYER_SONAR_REQ_GET_GEOM, 
                            this->addr) )
     {
-      StgModelRanger* mod = (StgModelRanger*)this->mod;
+      ModelRanger* mod = (ModelRanger*)this->mod;
 
       size_t rcount = mod->sensor_count;
       

Modified: code/stage/trunk/libstageplugin/stg_time.cc
===================================================================
--- code/stage/trunk/libstageplugin/stg_time.cc 2009-01-08 18:38:04 UTC (rev 
7257)
+++ code/stage/trunk/libstageplugin/stg_time.cc 2009-01-09 21:03:45 UTC (rev 
7258)
@@ -47,31 +47,31 @@
 int StTime::GetTime(struct timeval* time)
 {
   PRINT_DEBUG( "get time" );
-  
+
   assert( this->driver );
-  
-  StgWorld* world = driver->world;
-  
+
+  World* world = driver->world;
+
   stg_usec_t usec = world->SimTimeNow();
   time->tv_sec  = (int)floor(usec/million);
   time->tv_usec = (int)rint(fmod(usec,million) * million);
-  
+
   PRINT_DEBUG2( "time now %ld sec %ld usec", time->tv_sec, time->tv_usec );
-  
+
   return 0;
 }
 
 int StTime::GetTimeDouble(double* time)
 {
   PRINT_DEBUG( "get time (double)" );
-  
+
   assert( this->driver );
-  
-  StgWorld* world = driver->world;
-  
+
+  World* world = driver->world;
+
   *time = world->SimTimeNow() / million;
-  
+
   PRINT_DEBUG1( "time now %f sec ", *time);
-  
+
   return 0;
 }


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