Revision: 7340
http://playerstage.svn.sourceforge.net/playerstage/?rev=7340&view=rev
Author: rtv
Date: 2009-02-17 08:39:45 +0000 (Tue, 17 Feb 2009)
Log Message:
-----------
added help dialog
Modified Paths:
--------------
code/stage/trunk/libstage/stage.hh
code/stage/trunk/libstage/worldgui.cc
Modified: code/stage/trunk/libstage/stage.hh
===================================================================
--- code/stage/trunk/libstage/stage.hh 2009-02-17 07:31:10 UTC (rev 7339)
+++ code/stage/trunk/libstage/stage.hh 2009-02-17 08:39:45 UTC (rev 7340)
@@ -1396,6 +1396,7 @@
static void realtimeCb( Fl_Widget* w, WorldGui* worldGui );
static void fasttimeCb( Fl_Widget* w, WorldGui* worldGui );
static void resetViewCb( Fl_Widget* w, WorldGui* worldGui );
+ static void moreHelptCb( Fl_Widget* w, WorldGui* wg );
// GUI functions
bool saveAsDialog();
Modified: code/stage/trunk/libstage/worldgui.cc
===================================================================
--- code/stage/trunk/libstage/worldgui.cc 2009-02-17 07:31:10 UTC (rev
7339)
+++ code/stage/trunk/libstage/worldgui.cc 2009-02-17 08:39:45 UTC (rev
7340)
@@ -83,8 +83,7 @@
<h3>Saving the world</h3>
<P>You can save the current pose of everything in the world, using the
-File/Save menu item. <b>Warning: the saved poses overwrite the current
-world file.</b> Make a copy of your world file before saving if you
+File/Save menu item. <b>Warning: the saved poses overwrite the currentworld
file.</b> Make a copy of your world file before saving if you
want to keep the old poses. Alternatively the File/Save As menu item
can be used to save to a new world file.
@@ -156,6 +155,21 @@
"Distributed under the terms of the \n"
"GNU General Public License v2";
+static const char* MoreHelpText =
+ "http://playerstage.org\n"
+ "\n"
+ "has these resources to help you:\n"
+ "\n"
+ "\t* A user manual including API documentation\n"
+ "\t* A bug and feature request tracking system\n"
+ "\t* Mailing lists for users and developers\n"
+ "\t* A Wiki"
+ "\n\n"
+ "The user manual is included with the Stage source code but\n"
+ "is not built by default. To build the manual, run \"make\"\n"
+ "in the directory \"docsrc\" to produce \"docsrc/stage/index.html\" .\n"
+ "(requires Doxygen and supporting programs to be installed first).\n";
+
WorldGui::WorldGui(int W,int H,const char* L) :
Fl_Window(W,H,L ),
canvas( new Canvas( this,0,30,W,H-30 ) ),
@@ -201,15 +215,15 @@
canvas->createMenuItems( mbar, "View" );
mbar->add( "Run", 0,0,0, FL_SUBMENU );
- mbar->add( "Run/Pause", 'p', (Fl_Callback*) WorldGui::pauseCb, this );
+ mbar->add( "Run/Pause", 'p', (Fl_Callback*) WorldGui::pauseCb, this,
FL_MENU_DIVIDER );
mbar->add( "Run/Faster", ']', (Fl_Callback*) WorldGui::fasterCb, this );
mbar->add( "Run/Slower", '[', (Fl_Callback*) WorldGui::slowerCb, this );
- mbar->add( "Run/Realtime", '{', (Fl_Callback*) WorldGui::realtimeCb, this );
+ mbar->add( "Run/Realtime", '{', (Fl_Callback*) WorldGui::realtimeCb, this,
FL_MENU_DIVIDER );
mbar->add( "Run/Fast", '}', (Fl_Callback*) WorldGui::fasttimeCb, this );
mbar->add( "&Help", 0, 0, 0, FL_SUBMENU );
- mbar->add( "Help/&About Stage...", 0, WorldGui::helpAboutCb, this );
- //mbar->add( "Help/HTML Documentation", FL_CTRL + 'g', (Fl_Callback
*)dummy_cb );
+ mbar->add( "Help/Getting help...", 0, (Fl_Callback*)WorldGui::moreHelptCb,
this, FL_MENU_DIVIDER );
+ mbar->add( "Help/&About Stage...", 0, (Fl_Callback*) WorldGui::helpAboutCb,
this );
callback( WorldGui::windowCb, this );
@@ -271,8 +285,6 @@
}
label( title.c_str() );
- //UpdateOptions();
-
show();
}
@@ -699,8 +711,6 @@
void WorldGui::helpAboutCb( Fl_Widget* w, void* p )
{
- // WorldGui* worldGui = static_cast<WorldGui*>( p );
-
fl_register_images();
const int Width = 420;
@@ -745,6 +755,32 @@
win->show();
}
+void WorldGui::moreHelptCb( Fl_Widget* w, WorldGui* wg )
+{
+ const int Width = 500;
+ const int Height = 250;
+ const int Spc = 10;
+
+ Fl_Window* win = new Fl_Window( Width, Height ); // make a window
+ win->label( "Getting help with Stage" );
+
+ Fl_Text_Display* textDisplay;
+ textDisplay = new Fl_Text_Display( Spc, Spc,
+
Width-2*Spc, Height-2*Spc );
+
+ win->resizable( textDisplay );
+ textDisplay->box( FL_NO_BOX );
+ textDisplay->color( win->color() );
+
+ Fl_Text_Buffer* tbuf = new Fl_Text_Buffer;
+ tbuf->append( MoreHelpText );
+ // textDisplay->wrap_mode( true, 50 );
+ textDisplay->buffer( tbuf );
+
+ win->show();
+}
+
+
bool WorldGui::saveAsDialog()
{
const char* newFilename;
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