Revision: 7349
http://playerstage.svn.sourceforge.net/playerstage/?rev=7349&view=rev
Author: gerkey
Date: 2009-02-23 18:42:00 +0000 (Mon, 23 Feb 2009)
Log Message:
-----------
Fixed mailing list name
Modified Paths:
--------------
code/stage/branches/release-2-1-patches/docsrc/stage.txt
code/stage/branches/release-2-1-patches/worlds/everything.world
code/stage/branches/release-2-1-patches/worlds/nd.cfg
Modified: code/stage/branches/release-2-1-patches/docsrc/stage.txt
===================================================================
--- code/stage/branches/release-2-1-patches/docsrc/stage.txt 2009-02-23
18:41:16 UTC (rev 7348)
+++ code/stage/branches/release-2-1-patches/docsrc/stage.txt 2009-02-23
18:42:00 UTC (rev 7349)
@@ -214,7 +214,7 @@
Next, you should search <a
href=http://sourceforge.net/mailarchive/forum.php?forum_id=8201>the
-playerstage_users mailing list archive</a> to
+playerstage-users mailing list archive</a> to
see if your questions have already been answered.
Next, you should probably spend a few minutes with <a
@@ -222,7 +222,7 @@
picks up P/S conversations from all over the place.
If you still need help, you can send email to the mailing list
[email protected] and a user or developer may
[email protected] and a user or developer may
reply to you. <b>Remember that these mails go to hundreds of people</b>, so
please be polite and give as much information as you can in your
email.
Modified: code/stage/branches/release-2-1-patches/worlds/everything.world
===================================================================
--- code/stage/branches/release-2-1-patches/worlds/everything.world
2009-02-23 18:41:16 UTC (rev 7348)
+++ code/stage/branches/release-2-1-patches/worlds/everything.world
2009-02-23 18:42:00 UTC (rev 7349)
@@ -11,14 +11,22 @@
# defines Pioneer-like robots
include "pioneer.inc"
+
+
include "roomba.inc"
+
+
# defines 'map' object used for floorplans
include "map.inc"
+
+
# defines the laser model `sick_laser' configured like a Sick LMS-200
include "sick.inc"
+
+
size [40 20 ]
gui_disable 0
@@ -27,14 +35,15 @@
window(
size [ 755.000 684.000 ]
- center [-7.707 2.553]
- scale 0.009
+ center [-4.850 2.219]
+ scale 0.012
)
map(
bitmap "bitmaps/hospital_section.png"
map_resolution 0.02
- size [40 18]
+ #size [40 18]
+ size [24 10.8]
name "hospital"
)
@@ -90,9 +99,9 @@
trickedoutpioneer
(
name "robot1"
- pose [-10.071 3.186 -722.333]
+ pose [-7.945 1.849 -1077.732]
- gripper( pose [0.200 0.000 0.000] color "gray" )
+ #gripper( pose [0.200 0.000 0.000] color "gray" )
speech()
)
@@ -100,21 +109,21 @@
(
color "red"
name "p1"
- pose [-5.645 3.034 -162.098]
+ pose [-3.521 1.441 -162.098]
)
trickedoutpioneer
(
color "blue"
name "p2"
- pose [-6.009 2.481 -194.220]
+ pose [-4.389 2.220 -194.220]
)
trickedoutpioneer
(
color "green"
name "p3"
- pose [-6.492 2.156 -199.781]
+ pose [-5.313 1.607 -199.781]
)
trickedoutpioneer
@@ -128,21 +137,21 @@
(
color "yellow"
name "p5"
- pose [-6.759 3.634 -110.414]
+ pose [-1.611 1.519 -110.414]
)
trickedoutpioneer
(
color "magenta"
name "p6"
- pose [-6.232 3.440 -135.449]
+ pose [-2.407 2.180 -135.449]
)
# a silly object to look at
position(
name "invader"
size [0.3 0.3]
- pose [-6.754 0.791 0.000]
+ pose [-7.006 1.457 0.000]
color "red"
# loads a bitmap for the model's body
bitmap "bitmaps/space_invader.png"
@@ -157,7 +166,7 @@
position(
name "ghost"
size [0.3 0.3 ]
- pose [-6.060 0.794 0.000]
+ pose [-6.267 2.198 0.000]
color "blue"
# loads a bitmap for the model's body
bitmap "bitmaps/ghost.png"
@@ -173,5 +182,5 @@
roomba(
name "roomba1"
- pose [-9 0.5 0]
+ pose [-9.000 0.500 0.000]
)
Modified: code/stage/branches/release-2-1-patches/worlds/nd.cfg
===================================================================
--- code/stage/branches/release-2-1-patches/worlds/nd.cfg 2009-02-23
18:41:16 UTC (rev 7348)
+++ code/stage/branches/release-2-1-patches/worlds/nd.cfg 2009-02-23
18:42:00 UTC (rev 7349)
@@ -13,7 +13,7 @@
plugin "libstageplugin"
# load the named file into the simulator
- worldfile "simple.world"
+ worldfile "everything.world"
)
driver
@@ -27,11 +27,11 @@
(
name "nd"
provides ["position2d:1"]
- requires ["output:::position2d:0" "input:::position2d:0" "laser:0" "sonar:0"]
+ requires ["output:::position2d:0" "input:::position2d:0" "laser:0"]
#sonar_bad_transducers [0 1 2 3 4 5 6 7 11]
- max_speed [0.3 30.0]
- min_speed [0.1 10.0]
+ max_speed [0.7 60.0]
+ min_speed [0.15 15.0]
goal_tol [0.3 15.0]
wait_on_stall 1
@@ -41,7 +41,7 @@
translate_stuck_angle 10.0
avoid_dist 0.4
- safety_dist 0.0
+ safety_dist 0.1
laser_buffer 1
sonar_buffer 1
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