Revision: 8460
http://playerstage.svn.sourceforge.net/playerstage/?rev=8460&view=rev
Author: natepak
Date: 2009-12-15 17:40:09 +0000 (Tue, 15 Dec 2009)
Log Message:
-----------
Updated the way models pose is set at load time
Modified Paths:
--------------
code/gazebo/trunk/server/Model.cc
Modified: code/gazebo/trunk/server/Model.cc
===================================================================
--- code/gazebo/trunk/server/Model.cc 2009-12-15 17:34:27 UTC (rev 8459)
+++ code/gazebo/trunk/server/Model.cc 2009-12-15 17:40:09 UTC (rev 8460)
@@ -196,7 +196,7 @@
pose.pos = **this->xyzP;
pose.rot = **this->rpyP;
- if (this->IsStatic())
+ //if (this->IsStatic())
this->SetRelativePose( pose );
if (this->type == "physical")
@@ -207,8 +207,8 @@
gzthrow("Invalid model type[" + this->type + "]\n");
// Set the relative pose of the model
- if (!this->IsStatic())
- this->SetRelativePose( pose );
+ //if (!this->IsStatic())
+ //this->SetRelativePose( pose );
// Record the model's initial pose (for reseting)
this->SetInitPose(pose);
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