Revision: 8626
          http://playerstage.svn.sourceforge.net/playerstage/?rev=8626&view=rev
Author:   hsujohnhsu
Date:     2010-04-26 18:09:36 +0000 (Mon, 26 Apr 2010)

Log Message:
-----------
check body befor enabling, in case it's the world

Modified Paths:
--------------
    code/gazebo/trunk/server/physics/ode/ODESliderJoint.cc

Modified: code/gazebo/trunk/server/physics/ode/ODESliderJoint.cc
===================================================================
--- code/gazebo/trunk/server/physics/ode/ODESliderJoint.cc      2010-04-26 
18:09:23 UTC (rev 8625)
+++ code/gazebo/trunk/server/physics/ode/ODESliderJoint.cc      2010-04-26 
18:09:36 UTC (rev 8626)
@@ -97,8 +97,8 @@
 void ODESliderJoint::SetAxis( int /*index*/, const Vector3 &axis )
 {
   this->physics->LockMutex();
-  this->body1->SetEnabled(true);
-  this->body2->SetEnabled(true);
+  if (this->body1) this->body1->SetEnabled(true);
+  if (this->body2) this->body2->SetEnabled(true);
 
   dJointSetSliderAxis( this->jointId, axis.x, axis.y, axis.z );
   this->physics->UnlockMutex();
@@ -109,8 +109,8 @@
 void ODESliderJoint::SetForce(int /*index*/, double force)
 {
   this->physics->LockMutex();
-  this->body1->SetEnabled(true);
-  this->body2->SetEnabled(true);
+  if (this->body1) this->body1->SetEnabled(true);
+  if (this->body2) this->body2->SetEnabled(true);
 
   dJointAddSliderForce(this->jointId, force);
   this->physics->UnlockMutex();


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