Revision: 8656
          http://playerstage.svn.sourceforge.net/playerstage/?rev=8656&view=rev
Author:   hsujohnhsu
Date:     2010-05-03 21:12:37 +0000 (Mon, 03 May 2010)

Log Message:
-----------
this get's overwritten by Body::Update()'s call to 
this->SetTorque(this->angularAccel); and should not be so.
changing dBodySetTorque to dBodyAddTorque for correct behavior.

Modified Paths:
--------------
    code/gazebo/trunk/server/physics/ode/ODEBody.cc

Modified: code/gazebo/trunk/server/physics/ode/ODEBody.cc
===================================================================
--- code/gazebo/trunk/server/physics/ode/ODEBody.cc     2010-05-03 18:21:04 UTC 
(rev 8655)
+++ code/gazebo/trunk/server/physics/ode/ODEBody.cc     2010-05-03 21:12:37 UTC 
(rev 8656)
@@ -496,7 +496,7 @@
   if (this->bodyId)
   {
     this->physicsEngine->LockMutex();
-    dBodySetTorque(this->bodyId, torque.x, torque.y, torque.z);
+    dBodyAddTorque(this->bodyId, torque.x, torque.y, torque.z);
     this->physicsEngine->UnlockMutex();
   }
 }


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