Hi, Yes, there is a Media directory in the path to gazebo install. Temporally I just change the content of <materials> in the world file to solid colors...according to Daniel's suggestion: > One thing that may be of some help: try using solid colors for the > sky/world/other textures instead of images. Pretty textures are nice, > but they usually aren't key to working with gazebo, not to mention > that going without them may improve the appearance of the image you > attached. (I know, not the most helpful advice =/ ). Yang
Nate Koenig wrote: > Hello, > > Is there a directory <path_to_gazebo_install>/share/gazebo/Media? > > If this directory doesn't exist then copy the directory from the gazebo > sources. > > -nate > > > > On Wed, Nov 12, 2008 at 9:48 PM, Yang Song <[EMAIL PROTECTED]> wrote: > >> Hello everyone, >> It is me again... >> First Thank Dan and Nate's answering. >> >> 1. I have updated the OGRE binary to 1.6 and reinstalled Gazebo SVN with Cg >> support. >> Some files I open by gazebo have poor displaying outputs as one attached >> pic's showing; (No matter what kind of RTTMode is: PBuffers/FBO/copy) >> 2. Still I have some errors when open some files: >> >> >>> terminate called after throwing an instance of >>> 'Ogre::FileNotFoundException' >>> what(): OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource >>> Mesh.mesh in resource group General or any other group. in >>> ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line >>> 753) >>> >> or errors below when opening some files >> >>> terminate called after throwing an instance of >>> 'Ogre::RenderingAPIException' >>> what(): OGRE EXCEPTION(3:RenderingAPIException): Invalid >>> externalWindowHandle (wrong server or screen) in GLXWindow::create at >>> OgreGLXWindow.cpp (line 239) >>> Aborted >>> >> (BTW, I think my glx is ok, since I have: >> _#glxinfo |grep rendering >> direct rendering: Yes_) >> Thank you for your concern! >> With kind regards >> yang >> >> Nate Koenig wrote: >> >> Also, in your gazeborc file are two path definitions. One is called >> the gaeboPath and it defines the location of the Media directory >> (which is typically installed to /usr/local/share/gazebo), and the >> other is the location of the OGRE libraries. Make sure these paths are >> set correctly. >> >> -nate >> >> On Mon, Nov 10, 2008 at 11:25 AM, Daniel Carr <[EMAIL PROTECTED]> wrote: >> >> Depending on which version of Gazebo you are using, it may not be compatible >> with OGRE 1.4.6 (the latest (via SVN builds) are compatible with 1.6, as I >> recall). >> >> As far as PBuffers goes, you may need to change your rendering method - I >> believe this is in the gazeborc file - other methods are: FBO and Copy (in >> order of performance, high to low). Try changing to FBO and seeing if >> gazebo will run then. If not, you may need to upgrade your video drivers >> and if neither of those work, Copy should allow you to run gazebo, but with >> poor performance. >> >> Best, >> Dan >> >> On Mon, Nov 10, 2008 at 10:32 AM, Yang Song <[EMAIL PROTECTED]> wrote: >> >> >> I also met a problem on OGRE, here is my error message: >> >> "terminate called after throwing an instance of >> 'Ogre::UnimplementedException' >> what(): OGRE EXCEPTION(9:UnimplementedException): Floating point >> PBuffers not supported on this hardware in >> GLRenderTexture::createPBuffer at OgreGLXRenderTexture.cpp (line 111)" >> >> However, I installed OGRE by yum, so the version is 1.4.6. And I can not >> find the file "OgreGLXRenderTexture.cpp". >> >> Could anybody give a hint on this problem, please? >> Thanks in advance >> With kind regards >> Yang Song >> jiapei100: >> >> >>> I was told (by google searching) that Gazebo SVN is now compatible with >>> >>> >> OGRE >> >> >>> SVN, but I always get the following annoying errors. Is it a OGRE error? >>> >>> >> Or >> >> >>> a Gazebo error?? >>> >>> >>> terminate called after throwing an instance of >>> 'Ogre::InvalidParametersException' >>> what(): OGRE EXCEPTION(2:InvalidParametersException): Sky dome material >>> 'Gazebo/CloudySky' not found. in SceneManager::setSkyDome at >>> OgreSceneManager.cpp (line 1782) >>> Aborted >>> >>> >>> Best Regards >>> JIA Pei >>> >>> >>> ----- >>> Welcome to Vision Open >>> http://www.visionopen.com http://www.visionopen.com >>> >>> >>> >>> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge >> Build the coolest Linux based applications with Moblin SDK & win great >> prizes >> Grand prize is a trip for two to an Open Source event anywhere in the world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> >> >> > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > > ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo